#2 Rotating the sensor according to the orientation
#8 No bug
Camera tests
Fixing #3 Now the camera does not hide the GLSurface when it rotates
#3 Placing in a better place the fix for the different Surfaces
#10 Now the developer can check the version of the library
Renaming task listener
#2 The AR view is always on top of the camera view
#11 New fragments to work with. THe BeyondarViews has been removed
#13 Updating documentation
#5 Adding incremental time to load textures
Improve the examples
Improve examples
#14 onClick implemented
#13 Updating documentation
#13 Updating documentation
Cleaning up code
Merge branch 'develop' of https://github.com/BeyondAR/beyondar.git into develop

Conflicts:
	README.md
#13 Update documentation
Merge branch 'develop' of https://github.com/BeyondAR/beyondar into develop

Conflicts:
	README.md