most command line args have been restored in format (not functionality)

game doesn't work right now
minor cleanup
functionality should be restored now, for cmdline args
be sure to call parse before isSet, for cmd line args
improve debugging text
reinstate game init
initial set up of resolution & win size setting

it was hardcoded, still is in some areas.
res handling is fixed. but why the fuck is it so laggy?
Merge branch 'qcommandlineparser' into qtquick-attempt
use enet_host_flush, unlimit client bandwidth, don't server thread sleep

as much as i'd like it to, none of this seems to help our lag issues..
which i'm annoyed that they're still present, but I'm suspecting something
between the network, even though it's local :(
minor format fix