HTML file containing <canvas>
Libraries from WebGL book
Object Selector

defaults to cube object without calling switchTo(STRING) function

STRING = ["SKULL", "TEAPOT", "CUBE"]
Renderable Model

Basically identical to the class provided by professor, except I spaced
it out for easier reading.
Camera

Again, similar to the professor's camera function but spaced out a
little bit easier to read. Modified getRotatedCameraPosition() to take
an array rather than just an angle. I was attempting to pass height and
depth parameters as well as an angle parameter in the tick() function to
allow the camera to move in all directions.
Main thread

I was trying to use this to perform animation while updating camera
location.