- progress commit on js callbacks
- fixed compiling on windows
- added exception
- fixed argument processing for function calling via IPC (Cef3)
Merge branch 'master_cef3' of ssh://chisholmsoft.com/srv/git/glr into master_cef3
- fixed windows compile issue
- fixed issue with ShaderData.h generation on windows
- got rid of debug output
- made some commenting changes
- debugging added to model loader
- debugging
- more debugging
- fixed model drawing on windows (issue with binding values)
- some cleanup
- cleanup
- fixed up some cef stuff
- error seems to be randomly happening in cef...need to figure out why
- working on cef
- added cef lib to gitignore
- added cef_client directory
- work on cef
- added cef_client to glr
- got basic function callback to work with CEF