Use glLineWidth/glPointSize to specify the width of rasterized lines and size of points.
Set line width in constructor too.
Allow System_GetProperty to properly detect the version of Microsoft Windows instead of just returning "PC: Windows".
Fix braces.
Remove unused variable.
Merge pull request #4089 from thedax/detectWin32Ver

Win32: Properly detect OS version in System_GetProperty.
Prescale UV bugfixes
System Info: Detect system architecture(e.g. ARM, x86, x64) on Windows as well.
Detect x86 properly.
Merge pull request #4095 from thedax/detectWin32Ver

Win32/Sys info screen: Detect system architecture(e.g. ARM, x86, x64) as well.
Update native with OpenGL init fixes, may fix some crashes on startup.

Fix a rotation issue.
Lock orientation again. Too many issues :/
Show CPU in System info (UI)
Merge pull request #4102 from DanyalZia/patch-16

Show CPU in System info (UI)
Minor CwCheat bugfix contributed by dlanor in issue #4103
Set stencil ref value to 255 (8 bitplanes) 2^8-1=255
Merge pull request #4105 from raven02/patch-29

Set stencil ref value to 255 (8 bitplanes) 2^8-1=255
Add basic haptic feedback to on-screen touch buttons.
Windows buildfix.
Try a different heuristic for the bezier subdivision factor