Big refactoring, now rendering only triangle meshes.
Finally working, but still buggy. Triangles and materials are never freed. Camera is upside down.
Rendering lights as white spheres.
Fog with shadows (T/Y keys to activate/deactivate)
Random rays and shadows.
Fun stuff: randomness, moving lights.
Lazy rendering.
Before changes in renderer.
Feature freeze, time to abandon this project for now?
Readme and screens