initial transition from vector to multi-dimensional array in AgentList
add typedefs for stl iterator implementation
fix bug based on dynamic end of agentList iterator
update avatar-mixer to use new AgentList iterator
update audio-mixer to use new AgentList iterator
fix domain-server to use new AgentList iterator
update voxel-server to use new AgentList iterator
Merge remote-tracking branch 'upstream/master' into agentlist-array
resolve conflicts after merge with upstream master
prefer -> notation to (*TYPE) for AgentList iterator
squish types in audio mixer, use -> notation for other avatars
prefer arrow notation in avatar-mixer iterator loop
remove line breaks in DS for loop
spacing cleanup in Avatar class
fix indent in Avatar class
spacing fixes in Avatar class
bunch of const changes for glm::vec3 in Avatar and Orientation
put iterator statements on one line in main.cpp
type squish in main.cpp
fix readability of agent dereference