Map hex sized increased to 100.
Fixed mouse + keyboard scroll glitch.
Added fist weapon animations as prototypes on page load.
If units are selected, the intersection of the hex that can be moved to will now be highlighted.
Fixed click event when dragging. Hex must look if click is valid.
Move must set false at startup.
Besides the unit information on hovering over, there are circles shown for HE, AT and see range. Also on hex where the unit can move on the circles are shown on that hex.
Moved animation and notes in own file.
Changed selection behavior, now all units of one hex are selected on click (shift+click to have none selected) on click on another hex all units are deselected. Multiselection over multiple hex are gone.