box test with variable and fixed elements
Initial rewrite of Box layout

A Box needs to be constrained to the area given to it by its parent
container. Letting it position elements off-screen is not useful as well
as making it impossible to embed a Box in a container that can provide
it with more space (eg Scroller).
force the player face to expand into the space
Merge branch 'box-layout'
get textstress building again
Changed all colors to Color4ub - Compiles and appears to be working. Needs some more testing.
Fix include SDL_stdinc.h include so it compiles properly on MSVC.
Removed "final" keyword which prevents the build on VS2010.
Changed the C style cast into static_cast.
Some final changes Color4ub -> Color.
Merge branch 'color4ub'