Additional parameter validation for EGL functions

Change-Id: I841d005647559799edbc2c4824c61ea5791cf893
utils: Allow non android namespaces to use ALOGD_IF_SLOW

Change-Id: I9207b64954fae2f56cc5f6aa5796a2e737400623
gl_code.cpp: Remove a DOS style newline

Change-Id: Id3edd6e511371fa8b0afef2e90baed4662ed76c4
Signed-off-by: Bernhard Rosenkränzer <Bernhard.Rosenkranzer@linaro.org>
Added ICS_CAMERA_BLOB ifdefs (ported from CyanogenMod)

Change-Id: I0d4fb158fb7d2452c5426c125d8cbdeeb67768ca
Merge "gl_code.cpp: Remove a DOS style newline"
Abort surface composition if hw surface is invalid

If an invalid display device is detected during surface composition
(e.g., a simulated secondary display is removed), abort the
composition.

Change-Id: Ia6afb2e287882d8ae0614eb25463d3f85b687adf
Merge "Abort surface composition if hw surface is invalid"
Fix AMotionEvent_getHistorical* to take const AInputEvent* motion_event

See b.android.com/55873

Change-Id: I92c549e1a595662d4df8fa0e47675ccb2b8814fd
Exit dumpstate on SIGPIPE to avoid cascading child crashes

When dumpstate ignores SIGPIPE it can lead to a cascade of tombstones /
coredumps since many of its children don't handle or ignore it.  It's
best to just exit dumpstate once the pipe is broken.

Change-Id: Ic0c57ecf4171f0c0a07837e51c41cb1876e1350c
Merge "utils: Allow non android namespaces to use ALOGD_IF_SLOW"
Merge "Exit dumpstate on SIGPIPE to avoid cascading child crashes"
fix mem leak on error handling

Change-Id: I40d8e371c46184aa701fa676246201a9d8f6e27d
Merge "Fix AMotionEvent_getHistorical* to take const AInputEvent* motion_event"
Merge "fix mem leak on error handling"
Merge "Additional parameter validation for EGL functions"
Merge remote-tracking branch 'upstream/master'