All tests on board_definition now passing
a bit of refactoring
Refactorings

* Refactored parcheesi.js
* Created new test_utils.js file to store tests that get repeated
* Completed first test on gameplay.js
Minor refactorings

* Fixed some duplicated references on CONSTANTS.colors
* Added dependency colors (this will help draw the board later on)
More refactorings for tests

* Added sinonJS library. Needed for mocking
* Added some examples of mocking on gamplay.js tests
* Made three additional tests pass
* Simplified the use of the colors CONSTANT
* Added test_utils (missing from latest commit)
double 5 test now passing
Fixed tests related to randomization
Updated readme.md
Adding additional tests. Some still failing
Merge branch 'master' of https://github.com/mamodom/node-parcheesi
Fixing tests about current turn
A bit of linting
changed jslint for jshint
Major refactoring

* Completed some TODOs scattered accross the code
* Did some refactoring from feedback on javascript dominicana
** Created individual files for entities
** Experimented with creating object instances instead of factories
** Changed the way modules are exported, now is not necessary to specify a namespace
missed a spot
Working on Player and Dice Tests

* Changed ParcheesiGame.throwDices() to accept an argument and throw one or two
* Added functionality to check for remaining dice throws