Added drag and click event binders to the Renderer
Selecting units is done. Changed the server to receive click and drag messages instead of generic input. Changed the renderer to display selected units outlined in green
Merge branch 'master' into selecting_units
Added selection rectangle
Created a gs-ui.js file which contains methods to be shared between the editor and the game that operate through the ui (i.e. selecting units by clicking or dragging the mouse). Then I created tests for the class in GSUISpec.js
Merge branch 'selecting_units' of github.com:hellochar/the_game_bazaar into selecting_units
Changed renderer, tests, gs-ui, and game to accommodate a selectedUnits list in the player instead of a boolean in each unit
Merge branch 'master' into selecting_units
Fixed merge conflicts.
Fixed according to the code review.
Merge pull request #19 from hellochar/selecting_units

Selecting units
Merge branch 'master' into fix-spec-indenting

Conflicts:
	jasmine_testing/static/jasmine_testing/specs/GameStateSpec.js