teilweise laufendes spiel
zeilfelder genauer angucken, kann sein einem gehören nicht die richtigen
added to Player int value to represent own startfielNr
added int paramter to Player-constructor to save own startfieldNr
refactor getStartFieldnumber in gamefield to calculateStartFieldnumber
added isPlayerStartfieldBlocked to gametable
refactor playerHasWon to currentPlayerHasWon
removed parameter from currentPlayerHasWon
basic working tui, yay! :-)
refactor getField to getGameArray
added working move switch to tui
better working tui :-)
TODO: add move seven
TODO: change move so it is not longer possible to move out of the own
house