Skeleton network impl (untested).
Update GDX to latest for multi-run fix
Remove right-click drag
Able to move two characters around from different clients
Request network access for android
Add a basic connect screen. Port ignored currently
Improve connection screen to actually give feedback
Tiny net cleanup
Hide onscreen keyboard when leaving ConnectScreen
Basic networked tower placement
Make pack-maps/textures builds smarter. Always test if results are out of date before running
Clear path marker when frank finishes a movement
Sync full state when a new player joins
clean up a bit for 0.1 release
Save connected server list
Clean up connect screen. Save player name
Add a WeightMap class to cache map weights
Add defenses to WeightMap
Working on terrain affinity. WIP
Plumb in TerrainAffinity for path planning