fixed a bug where adding a new layer to a scene during the game loop caused a fatal crash
fixed the TextureObject
moved kakariko to it's own object, so that logic regarding interactive objects is easier and the Zone.cs file doesn't become huge
refactored code regarding the avatar to move more of it into the character object itself, as well as providing a function for returning the feet to determine collisions
began to add object interactivity and dialog layers
added the .DotSettings.user file to gitignore
moved the default start location to be closer to the mailbox object I'm currently testing
general project updates