MPC-WALKGEN: Change Cop gains to avoid going backwards before starting to move.

Change-Id: I4d27a8b412d4ac2bed91db7e12864b370c225d00
Reviewed-on: http://gerrit.aldebaran.lan:8080/11721
Reviewed-by: jlafaye <jlafaye@aldebaran-robotics.com>
Tested-by: jlafaye <jlafaye@aldebaran-robotics.com>
Reviewed-by: sbarthelemy <sbarthelemy@aldebaran-robotics.com>
Reviewed-by: sdalibard <sdalibard@aldebaran-robotics.com>
Tested-by: sdalibard <sdalibard@aldebaran-robotics.com>
Hide CS4251 warnings in VS2010

Change-Id: Ia1ed35be7216773725167774e5980cf406b0497e
Reviewed-on: http://gerrit.aldebaran.lan:8080/11950
Reviewed-by: jlafaye <jlafaye@aldebaran-robotics.com>
Reviewed-by: gschweitzer <gschweitzer@aldebaran-robotics.com>
Reviewed-by: sbarthelemy <sbarthelemy@aldebaran-robotics.com>
Tested-by: sbarthelemy <sbarthelemy@aldebaran-robotics.com>
timer: fix VS deprecation warning

Change-Id: I08bdaac0daa84933c33502a582533da5cac0dcc3
Reviewed-on: http://gerrit.aldebaran.lan:8080/11949
Reviewed-by: sbarthelemy <sbarthelemy@aldebaran-robotics.com>
Tested-by: sbarthelemy <sbarthelemy@aldebaran-robotics.com>
test-humanoid: fix mac os warning

Change-Id: I30a459039f2b0615f139ef15014151550c723880
Reviewed-on: http://gerrit.aldebaran.lan:8080/12037
Reviewed-by: sbarthelemy <sbarthelemy@aldebaran-robotics.com>
Tested-by: sbarthelemy <sbarthelemy@aldebaran-robotics.com>
cmake: fix headers list

Change-Id: I327157025f5af502cd1cafb109326eed0b1d2303
Reviewed-on: http://gerrit.aldebaran.lan:8080/12049
Reviewed-by: sbarthelemy <sbarthelemy@aldebaran-robotics.com>
Tested-by: sbarthelemy <sbarthelemy@aldebaran-robotics.com>
Zebulon: Fix CMakelist

Change-Id: If4ce4fa883e1249389c157c0b281652167b560fc
Reviewed-on: http://gerrit.aldebaran.lan:8080/12189
Reviewed-by: sbarthelemy <sbarthelemy@aldebaran-robotics.com>
Tested-by: sbarthelemy <sbarthelemy@aldebaran-robotics.com>
Reviewed-by: jlafaye <jlafaye@aldebaran-robotics.com>
Tested-by: jlafaye <jlafaye@aldebaran-robotics.com>
Inform if the solver cannot find a solution

Change-Id: Icf10540def6b1f89a71f172b81110f9d59ff63c6
Reviewed-on: http://gerrit.aldebaran.lan:8080/12637
Reviewed-by: jlafaye <jlafaye@aldebaran-robotics.com>
Tested-by: jlafaye <jlafaye@aldebaran-robotics.com>
small namespace usage improvement

Change-Id: Ic9b43fa47778f4b232f02998cb99fa02aafe576e
Reviewed-on: http://gerrit.aldebaran.lan:8080/12207
Reviewed-by: jlafaye <jlafaye@aldebaran-robotics.com>
Reviewed-by: sbarthelemy <sbarthelemy@aldebaran-robotics.com>
Tested-by: sbarthelemy <sbarthelemy@aldebaran-robotics.com>
fix tests linkage on windows

Change-Id: I50aae1675ee20e8498531ed03709f49462018702
Reviewed-on: http://gerrit.aldebaran.lan:8080/12184
Reviewed-by: jlafaye <jlafaye@aldebaran-robotics.com>
Reviewed-by: sbarthelemy <sbarthelemy@aldebaran-robotics.com>
Tested-by: sbarthelemy <sbarthelemy@aldebaran-robotics.com>
reinstate tests on Windows

Change-Id: Iec59b9d14b384d12545c505b7d9b6cc88c867ef5
Reviewed-on: http://gerrit.aldebaran.lan:8080/12185
Reviewed-by: jlafaye <jlafaye@aldebaran-robotics.com>
Tested-by: sbarthelemy <sbarthelemy@aldebaran-robotics.com>
Reviewed-by: sbarthelemy <sbarthelemy@aldebaran-robotics.com>
fix and clean bench-qpsolver

it now actually runs something and reports errors

Change-Id: I8546c174c6df72018d022d01801be3a27f591e1e
Reviewed-on: http://gerrit.aldebaran.lan:8080/13011
Reviewed-by: jlafaye <jlafaye@aldebaran-robotics.com>
Reviewed-by: sbarthelemy <sbarthelemy@aldebaran-robotics.com>
Tested-by: sbarthelemy <sbarthelemy@aldebaran-robotics.com>
QPSolver: change max nb var & constraints defaults

It was 100, which caused bad_alloc problems on windows.

Change-Id: I1613320302b007520a9412d4f84bbd46d85fff88
Reviewed-on: http://gerrit.aldebaran.lan:8080/13014
Tested-by: sbarthelemy <sbarthelemy@aldebaran-robotics.com>
Reviewed-by: sbarthelemy <sbarthelemy@aldebaran-robotics.com>
cmake: fix building with BUILD_TESTS=OFF

Change-Id: If79fa42b3b71f2bfaeccb802231a769929b7c112
Reviewed-on: http://gerrit.aldebaran.lan:8080/13075
Reviewed-by: ckilner <ckilner@aldebaran-robotics.com>
Reviewed-by: sbarthelemy <sbarthelemy@aldebaran-robotics.com>
Reviewed-by: dmerejkowsky <dmerejkowsky@aldebaran-robotics.com>
Tested-by: dmerejkowsky <dmerejkowsky@aldebaran-robotics.com>
Bugfix

Change-Id: Iee9a8899b18c96f18eee79dff163b591246a35c1
Reviewed-on: http://gerrit.aldebaran.lan:8080/13245
Reviewed-by: jlafaye <jlafaye@aldebaran-robotics.com>
Tested-by: jlafaye <jlafaye@aldebaran-robotics.com>
Zebulon: Bugfix

Change-Id: Ie129fbee0ad1fc12338ce21df824291beb5cbeae
Zebulon: Always use a position/velocity control for the orientation of the robot

Change-Id: I3ed07ac3103b07ce5d2a143e23c6086fceb9654d
Reviewed-on: http://gerrit.aldebaran.lan:8080/15186
Reviewed-by: sdalibard <sdalibard@aldebaran-robotics.com>
Tested-by: sdalibard <sdalibard@aldebaran-robotics.com>
Reviewed-by: dgouaillier <dgouaillier@aldebaran-robotics.com>
Reviewed-by: ccollette <ccollette@aldebaran-robotics.com>
Tested-by: dgouaillier <dgouaillier@aldebaran-robotics.com>
Zebulon: Add a local obstacle avoidance

Change-Id: I111d8ca703a18a848a6c25cbcb7cd39d2d372f98
Reviewed-on: http://gerrit.aldebaran.lan:8080/16229
Reviewed-by: sbarthelemy <sbarthelemy@aldebaran-robotics.com>
Reviewed-by: jlafaye <jlafaye@aldebaran-robotics.com>
Tested-by: jlafaye <jlafaye@aldebaran-robotics.com>
Humanoid: Implementation of a cubic spline interpolator
It aims to improve feet trajectory during walking

Change-Id: I84ad86d7f9b2e0fd7e7a5eed6f1d21726820645a
Reviewed-on: http://gerrit.aldebaran.lan:8080/16485
Reviewed-by: jlafaye <jlafaye@aldebaran-robotics.com>
Reviewed-by: sbarthelemy <sbarthelemy@aldebaran-robotics.com>
Reviewed-by: mdegourcuff <mdegourcuff@aldebaran-robotics.com>
Tested-by: mdegourcuff <mdegourcuff@aldebaran-robotics.com>
Zebulon: Add adaptive ponderations of the CoP centering objective

Change-Id: I19ad32c3006441aa1fa763f53f83aa68e472f29f
Zebulon: Bugfix in tests

Change-Id: Ia2bcc7b730177ee96330336d92e556f11991a3f1
Reviewed-on: http://gerrit.aldebaran.lan:8080/16914
Reviewed-by: jlafaye <jlafaye@aldebaran-robotics.com>
Tested-by: jlafaye <jlafaye@aldebaran-robotics.com>