DUNE: Even if the SetEntityParameter message does not affect the component's state, a message is still dispatched with the current activation state.
Plan.Engine: Scheduler uses EntityActivationState info to check if the required component is already active or inactive.
DUNE: Removing two lines commited by mistake.
Plan.Engine: If devices required by the plan are already active at startup, the minimum calibration time must still be respected.
This has to be tested periodically, otherwise calibration may not be cut shorter.
The whole calibration scheme will have to be redesigned later on.