scene: add helper loadImage and createTexture
floor: cleanup comments
playscene: fix JSON in sample
sceneobject: setup WalkingObject and implement method walk
playscene: load sample for WalkingObject
shader: add new simple animation shader with projection and hotspot
playscene: make background of hobo.png 100% transparent
playscene: add hotspot to walking animations
talescene: implement SceneObject
playscene: first static rendering of player
shader: fix horizontal direction of simpleanim
talescene: add area index to calculated path and finish walking
playscene: finish walking animation
talescene: linear filter minified textures