Fixes to SDK

- improved server-client synchronization. Set correct parameters in GamePolicy.xml
- player can spring his own trap but doesn't get points for it
- Blueprint values no longer use GamePolicy class. This is because the two classes are different on the server and on the client (due to serialization)
  and cause confusion. The values are now set in the blueprints when the server reads GamePolicy.xml.
Made automated scripts policy and map aware