Adding MC to project... again
asdf
Implemented shit n stuff. Marching cubes that are lit etc.
Cleaned up the renderer initialization code, restructured it by separating initializations into smaller functions, each with their own branch of objects.
Fixed some minor dumb errors.
MC med fel för att Carl tycker det är coolt
It works?
Fixed normals in gbuffer shader.
Fixing marching cubes gbuffer shader normal calculations...
Possibly the final fix?
Been laying some groundwork for shadow mapping re-work in the future. Also fixed a precision bug in directional light shader.