tilemap supports XML layer format
a potential bug in Layer.

https://github.com/cocos2d/cocos2d-x/issues/2948
Update CCLayer.cpp

change "_accelerometerEnabled = false"
to "setAccelerometerEnabled(false)"
in method init().
a potential bug in ScrollView

check _touches in setTouchEnabled
the latest develop code merged
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into tilemap_plain_xml_format_support
added _currentTileIndex member to TMXLayerInfo
removed extra _currentTileIndex
more clean up
new dynamic TTF label stuff
start integrating FreeType for font rendering
ready to integrate FreeType
libfreetype for iOS and Mac

libfreetype for iOS and Mac
Merge remote-tracking branch 'ricorigin/freetype' into developNewLabel

Conflicts:
	cocos2d_libs.xcodeproj/project.pbxproj
library compiled without bzip2
use freetype
Merge remote-tracking branch 'ricorigin/freetype' into developNewLabel<<<<<<< HEAD
=======

>>>>>>> origin
some more work on freetype
small API changes

::create()
and const chars
new stuff for FreeType