hitArea now also support a polygon object
Calculate offset of trimmed frames in sprite sheet

Data comes from JSON file generated via TexturePacker
JsonLoader extracted from SpriteSheetLoader
Merge pull request #150 from floatdrop/dev

JsonLoader extracted from SpriteSheetLoader
Fixed documentation in JsonLoader
Merge pull request #151 from floatdrop/dev

Fixed documentation in JsonLoader
Text bug Fixes

Fixed bug with where only 1 bitmap font can be used
Fixed bug when setting Text value to a number value by using toString
Merge pull request #135 from grifotv/patch-1

Calculate offset of trimmed frames in sprite sheet
Update README.md

Road map added
Update README.md

typo
Update README.md

Small typo
Merge pull request #156 from jonathantorres/master

Update README.md
Typo in WebGLRenderGroup?
add wordwrap function in PIXI.Text.
WebGL bug fixes
Merge pull request #159 from alfa-jpn/bugfix/webgl

WebGL bug fixes
Merge pull request #158 from alfa-jpn/dev

add wordwrap function in PIXI.Text.
Bug Fix

Fixed bug in webGL renderer when batch splitting used wrong texture.
Updated comments for Text Object
Fix update textures in handleContextRestored

* you try to iterate on PIXI.TextureCache as Array but it's Object;
* PIXI.WebGLRenderer.updateTexture deals with base texture, so we need to get such a field;
* need to texture._glTexture = null, because PIXI.WebGLRenderer.updateTexture only deal with texture without _glTexture;
* and also run as static method PIXI.WebGLRenderer.updateTexture(...);
Fix for Chrome error when loading texture created with new Image()

See https://code.google.com/p/chromium/issues/detail?id=115668