Created game server project in solution.
Code skeleton and beginning of simple parser for command line arguments added. Also deleted temporary file from main directory.
Added code skeleton for classes Server and ServerPlayer.
Compiled and added Lidgren library, and referenced it in GameServer project.
Setup GameServer.csproj for reference.
Simple server using Lidgren that can receive data from clients and react accordingly
Fixed missing while loop, so that server actually stays alive...
Added ServerClient class, with simple logic representing the local server client.
Added sending of simple test data to server at localhost by pressing Z in game.
Added superimportant space
Merge branch 'gameclient' into gameserver
Changed message type so it can actually send messages, and some output from the server.
Started coding Player game component, which represents a local or network player in the 3D space
Added missing file.
Merged in new master branch changes.
Added on screen console, which can be enabled with F2. Only takes arguments of type 'connect ip' to connect to server with ip.
Minor refactoring for console and network
Added functionality for sending player position and chatting
Implemented different types of data messages to be sent to and from server.
Separated IO of server into two separate classes.