updated tags of kinect nodes
Fixed file extension casing issue in Player (EX9.Texture) node.

See http://vvvv.org/forum/player-(ex9.texture)-doesnt-work-with-files-created-with-ati-compressonator
Updated ColladaSlimDX.dll to 143023a3051511f9135bb742a18eda9e1b22ea58.

See http://vvvv.org/forum/multiple-texcoords-from-collada-not-working
removed ex9 tag from kinect openni node
Decode (Raw Base64) didn't mark output as changed (by not assigning anything to the spread).
fixed port ranges for modules

Conflicts:
	public/vvvv45/lib/nodes/modules/Network/TCP (Network Client String).v4p
	public/vvvv45/lib/nodes/modules/Network/TCP (Network Server String).v4p
more cosmetics on NetSend/Receive modules
osc node helppatch tuning
DMX (Devices Sunline SLESA) and DMX (Devices SoundLight USBDMX) now look for their .dll in \lib\thirdparty\x86
maxpat typo
maxpath links
work on leap update + gestures
ueye helppatch upgrade
Error view of code editor will include error number now.

Fixes #305
Updated SharpDX to 2.5.0 (Directx11-net40).

Contains https://github.com/sharpdx/SharpDX/pull/89

Conflicts:
	public/common/src/thirdparty/SharpDX/SharpDX.DXGI.dll
	public/common/src/thirdparty/SharpDX/SharpDX.Direct2D1.dll
	public/common/src/thirdparty/SharpDX/SharpDX.Direct3D9.dll
	public/common/src/thirdparty/SharpDX/SharpDX.dll
Merge branch 'develop' of github.com:vvvv/vvvv into develop
refactored WindowInputNode to hosting, changed nodes accordingly, exposed some more features
Merge pull request #132 from woeishi/subclass-dev

refactored WindowInputNode from VVVV.Nodes to Hosting
Merge commit '392913da355133ee34a4b50dfb00de22ecd32099' into develop
Merge branch 'develop' of https://github.com/vvvv/vvvv-sdk into develop

Conflicts:
	vvvv45/lib/nodes/modules/Network/NetReceive (Network String).v4p
	vvvv45/lib/nodes/modules/Network/NetReceive (Network Value).v4p