Started writing some bone tests
Removed spriterobject from glue project for now
Bone parenting appears to be converting now
Getting to the point where bones attach and move relative to their parents.
Object to bone parenting unit tests written
Trying to get better coverage with unit tests, because something is broken with keyframe generation or processing
Fixed conversion so sprites attach to their pivot again
Bone positioning is working... need to work on bone rotation
Multiple bone parenting working
Fixed bone rotation spin direction
Almost there with bone support. Something is off with scale.
Changd from pixelSize = .5f to using scalex and scaley directly
Completed initial work on bone support
Fixed bad test