initial push for lunar lander
spike out
Project push
forgot bs
Initial commit on the editor #SSC-1744
Made the editor work with the new Room class and added a simple forloop to add 10 random rooms in random shapes, sizes, and positions to show what it would look like in the editor eventually.
Added hover effect for rooms to let user know they're clickable #SSC-1744
Added dragging and dropping of rooms to editor.  Now need to make canvas resize if you placed room outside of current viewport.
Added resizing of the rooms as well
Fixed issue with resizing or dragging over another room autoselecting that room instead #SSC-1744
Added scenes, inventories, and service locator
Added rooms
spiked out adventure game structures
game states in. Test game in console
Added command parsing for inputs