Rewrote saving module in the engine to allow for multiple save files. Legends of Labrynna still only uses one save file (much like a Pokemon game) while Dark Strife is built on a character-based save model like Diablo or WoW. This is done to show the level of customization you can have with the engine.

The changes with saving also brings with it a character screen for Dark Strife.

Unrelated changes are minor updates and fixes to existing modules, and new additions to the Dark Strife game files.