Add function to manipulate the first bonus in libtetris
Add bonus bindings in libtetris
Modify the protocol for bonuses
Add the ability to send bonus from the client
Set first ID to 1
Add specials names
Don't segfault if player has no bonuses
Correctly uses bonus in server
Display a different message when a bonus is dropped
Oops.
Correctly draw bonuses in client
Notify the client when a bonus is used