Updates bundled Valgrind headers to 3.8.1 and fixes test build, patch by Markus, fixes #1971

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13473 3db68df2-c116-0410-a063-a993310a9797
fixes to SoundManager external interface, clean up ifdef situation, and SoundGroup playin

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13474 3db68df2-c116-0410-a063-a993310a9797
cleanup SOundManaer component

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13475 3db68df2-c116-0410-a063-a993310a9797
make sound code return faster, code cleaner

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13476 3db68df2-c116-0410-a063-a993310a9797
Handle empty token list gracefully.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13477 3db68df2-c116-0410-a063-a993310a9797
Improve ship sinking. Patch by wraitii. Fix #1921

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13478 3db68df2-c116-0410-a063-a993310a9797
Stop generating VS2005 project files. Refs #1951.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13479 3db68df2-c116-0410-a063-a993310a9797
Adds comment about xorg-x11's glXGetProcAddress not returning NULL for unsupported functions, closes #171

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13480 3db68df2-c116-0410-a063-a993310a9797
Fix Visual Studio build issues.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13481 3db68df2-c116-0410-a063-a993310a9797
Cleans up some float constants and math from #1921

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13482 3db68df2-c116-0410-a063-a993310a9797
Automated build.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13483 3db68df2-c116-0410-a063-a993310a9797
Merge remote-tracking branch 'remotes/trunk'