switch station for both ships using a request
Merge branch 'feature_join_station' of github.com:gametechnology/psi-2013 into feature_join_station

Conflicts:
	source/Game/Ship.cpp
forgot to change the parameter for the stations and commit it
Added player flagging in list for client disconnection purposes.
Merge remote-tracking branch 'origin/feature_join_station' into feature_join_station
small fix with clients station occupied
Merge branch 'feature_join_station' of github.com:gametechnology/psi-2013 into feature_join_station
RE-implemented the server -sent to clients the station of all players -
Merge branch 'feature_join_station' of https://github.com/gametechnology/psi-2013 into feature_join_station
Can now check occupation of stations
Shipmap: change color of station when is occupied
Merge branch 'feature_join_station' of github.com:gametechnology/psi-2013 into feature_join_station
fixed the GetAllPlayers( ) method to be a vector.
Merge branch 'feature_join_station' of https://github.com/gametechnology/psi-2013 into feature_join_station
Changed playerInfoScreen for the displaying of the info
Merge branch 'feature_join_station' of https://github.com/gametechnology/psi-2013 into feature_join_station
fixed the leave station method (not tested yet)
Merge branch 'feature_join_station' of https://github.com/gametechnology/psi-2013 into feature_join_station
Fixed ping bug.
Fixed some final bugs. Quit game still doesn't work. But there is not enough time.