(svn r24919) -Codechange: Remove useless noisy grf debug messages.
(svn r24920) -Update from WebTranslator v3.0:
greek - 56 changes by Evropi
hebrew - 338 changes by taleinat
portuguese - 4 changes by malafaya
(svn r24921) -Update from WebTranslator v3.0:
traditional_chinese - 2 changes by siu238X
danish - 36 changes by Hellwing
hebrew - 2 changes by taleinat
icelandic - 1 changes by Stimrol
(svn r24922) -Update from WebTranslator v3.0:
finnish - 2 changes by jpx_
hebrew - 14 changes by taleinat
serbian - 5 changes by SweetAbsinthe
swedish - 2 changes by spacejens
ukrainian - 48 changes by Norby89
(svn r24923) -Fix [FS#5441]: When an object built on a river is removed, restore the river, if possible also on slopes (based on patch by Supercheese)
(svn r24924) -Fix (r24923): Make sure that autoslope on steep coast tiles cannot not leave invalid canals
(svn r24925) -Fix [FS#5395]: Add a tooltip to the mapsize selection mentioning possible deviations.
(svn r24926) -Fix [FS#5373]: Check integer min/max macros individually, and define them if missing.
(svn r24927) -Cleanup [FS#5440]: No need to check a positive value to be larger than 0
(svn r24928) -Fix [FS#5408]: [Squirrel] Update line information before processing 'while' token of 'do'-'while' statement.
(svn r24929) -Fix [FS#5415]: Don't try to pause or unpause crashed scripts.
(svn r24930) -Update from WebTranslator v3.0:
english_US - 1 changes by Rubidium
french - 2 changes by glx
german - 3 changes by planetmaker
irish - 11 changes by ioo5
brazilian_portuguese - 110 changes by Tucalipe
spanish - 1 changes by Terkhen
(svn r24931) -Update from WebTranslator v3.0:
croatian - 1 changes by VoyagerOne
danish - 7 changes by Elias
dutch - 1 changes by habell
finnish - 1 changes by jpx_
icelandic - 1 changes by Stimrol
italian - 1 changes by lorenzodv
korean - 61 changes by telk5093
brazilian_portuguese - 11 changes by Tucalipe
russian - 2 changes by Lone_Wolf
turkish - 18 changes by magnum06
(svn r24932) -Fix [FS#5158]: Prevent more NewGRFs being selected than is possible to load.