CameraController overflowing the bounds of the array copying values from one matrix to another. Fixed and added a util function to do it in future.
NavLights, due to MSVC being pants and only supporting C89 not C99 the %hhu or %hhd formatters aren't recognised and so cause stack corruption when reading the group variable. Fixed this by making it a Uint32 and using %u.
Moved the matrix copy functions out of utils and into their respective matrix dimensions header files.
Updated Kanara model and texture
New Kanara model

Finally finished it.
Has 3 lods, the lowest is quite ugly, but it's small enough to get away
with it.
Updated the shipdef.lua for the kanara
Merge remote-tracking branch 'fluffyfreak/fix_stack_corruption_MSVC'
removing gun and camera data
data/ui/Languages.lua

"Start at Barnard's Star"
add other translations for "Start at Barnard's Star" based on similar text
upgrade miniz and use inline
Let Rand.New(seed) raise an error if seed is given, but non-numeric.
Merge remote-tracking branch 'lwho/rand_new_fail'
Show altitude even when not in rotating frame.
Show vertical speed together with altitude.
Merge branch 'inline-miniz'
Merge remote-tracking branch 'nozmajner/new_kanara'
look for SDL2 in configure
start of SDL2 support class, untested
convert keyboard types, get gui compiling
get ui compiling