Plugged in Toli's sprites. Looks cool!
Fixing animation bugs

Fixed a bug where animation definitions beyond the first weren't being
deserialized properly.

Fixed a bug where declaring the texture first in a sprite definition
would lead to an inappropriately sized sprite
Fixed animation start frame bug

Fixed a bug in which StartFrame wasn't being taken into account when the
engine was selecting which frame to render
Idle on stop

Added an idle animation to charAnim

Made PlayerController play the idle animation if the player isn't moving