NEVERHOOD: Fix quitting via the menu (bug #6474)
NEVERHOOD: Fix crash when playing uncompressed sounds

This happened to me when (or shortly afterwards; I'm not quite sure)
lighting the fuse on the TNT dummy.
FULLPIPE: Initial implementation of scene24_initScene()
FULLPIPE: Plug scene24 in
FULLPIPE: Implement scene24_setPoolState()
FULLPIPE: Implement sceneHandler24()
FULLPIPE: Complete scene24
FULLPIPE: Correctly implement scene switching from command line
FULLPIPE: Revert accidential change
FULLPIPE: Initial code for scene13
FULLPIPE: Plug scene13 in
NEWS: Sync with the latest SCI changes and change some items to 80 cols
FULLPIPE: Add a missing initialization in the MessageQueue class

Fixes a crash in scene 7