UpdateMach
Build changes
Saving / Loading
Done a whole lot of modifications so we use lwljl 2.9

Now the game runs natively on 1.7
Merge branch 'dev' of https://github.com/kiasaki/ld26-jam-april2013 into dev
Added font loading to inits instead of intanciation
Save/Load
Merge branch 'dev' of https://github.com/kiasaki/ld26-jam-april2013 into dev
Esc to pause
Restart level 1 works now
Save updates
Full pin loading
Rectangular
Game_Logo
Logo update
Block refactor
Block refactor follow-up
Game levels 1-5
Fixed menu load level .DS_Sto…
DEBUG