README.md: Fix Lua example
Shape: glPolygonMode = GL_LINE for wireframe draw
Merge branch 'develop-0.1.x' into develop-0.2.0

Conflicts:
	src/graphics/Shape.cpp
Mesh: Log errors with Set*Data
Mesh: Additional logging in Set*Data
Mesh: Error-check cache buffer allocation
Mesh: Update log messages in Set*Data
Mesh: Additional log messages in Set*Data
Mesh: Tweak log message style in Set*Data
Utility: Update GL system info logging
Merge branch 'develop-0.1.x' into develop-0.2.0
Fix unit tests (MESH_DRAW_STYLE->SHAPE_DRAW_STYLE)
Mesh: Add Decode100 factory method
Mesh: Format fixes
Shape: Indices buffer now uint32
Mesh: Decode100 implementation
Mesh: EndLogBlock after Decode100 completes
Mesh: Add log messages to Decode100
Mesh: Fix newline in log message (Decode100)
Mesh: Whitespace fixes in Decode100