[MAP] Departmental maint access connects to primary hallways

- Connects departmental maintenance access to the nearest primary hallway (e.g. medbay maint to starboard primary hallway beneath hydroponics). This is to provide an emergency exit in case of fires and other disasters, and gives departments a proper back door for staff to disappear out of. (Note: These exits will only open for those who have access to their department's maintenance tunnel.)
- Adds self-illuminating (luminance 1, because future paint is made from [glow]shrooms) 'Exit' signs (16px by 8px) to emergency exits (see: maintenance tunnels)

See thread for more of an overview: http://www.ss13.eu/phpbb/viewtopic.php?f=5&t=1099

I used the map merge tools and took extra special care not to fuck everything up when editing the map.

http://puu.sh/3NHmP
Sec checkpoint --> maint --> port primary hallway
Brig maint --> maint --> fore primary hallway

http://puu.sh/3NHm1
theatre & bar backroom & kitchen coldroom & hydroponics --> maint --> fitness room
theatre & bar backroom & kitchen coldroom & hydroponics & library & crematorium --> maint --> starboard primary hallway

http://puu.sh/3NHlH
toxins testing --> escape

http://puu.sh/3NHlg
morgue & robotics & genetics/science antechamber --> maint --> SPH
medbay & xenobiology --> maint --> genetics/science antechamber --> maint --> SPH
surgery --> maint --> central primary hallway

(Note: I've updated the signs to a more legible version ![](http://puu.sh/3Obl5.png))
64x64 screenshot:
http://puu.sh/3OcMP.png
32x32 screenshots:
http://puu.sh/3OcQm.jpg
http://puu.sh/3OcYq.jpg
http://puu.sh/3OcYY.jpg

(Note the Third: You can't see these shits through walls, they placed good and proper.)