Merge pull request #37 from armm77/master

Wintergrasp R3.4
Wintergrasp: Most of the destructible objects are now phased as well because there is no other way to change their factions and etc. This is not well tested yet and the 4 workshops outside the fortress are still not destroyable. Also there are lots of issues with the vehicle phasing and etc.
Merge branch 'master' of https://github.com/DarkAngel39/Events

Conflicts:
	[INCOMPLETE]Wintergrasp/gameobjects.sql
Workshops now will also be spawned in different phases. However, the health link between the different phases must done via the battlefield script. So this is not yet working properly.
Some attempt on linking the workshop health trough the different phases. Also some other stuff.
Some work on Hellfire pvp. The flags will now be displayed and will change in relation to the controlling faction. Need to do this and for the other scripts.
Wintergrasp flag poles now will have... well... flags. :D
More flag stuff xD
WorldPvP - Eastern Plaguelands: Worldstates are now properly displayed and flags and banners are added.
Midsummer Fire Festival: The fires will now be displayed and can be put out by the opposing faction. (only visual)
Eastern Plaguelands: Now the players will get the auras from the controlled towers.
Added vehicle controller script to main.
Cleanup.
Hellfire is now working.
Improved the way Wintergrasp buff is added and also fill in some data for ZoneTerokkarPVP.lua
Added basic script for Zangarmarsh.
Some more work on Zangarmarsh.
Cleanup and corrections here and there.
Wintergrasp: Now the workshop phases will not be used. The objects and the npc's will be shifted from one phase to another instead. Used to prevent phasing issues. Also added one missing banner.