Don't cap time acceleration at high angvel when autopilot is active
ShipType pointer storage to avoid repeated map lookup
Merge branch 'master' into optimization
Merge remote branch 'robn/fix-missions'

fixes #1826
'bootstrap', not 'bootstrap.sh'
Use dpkg-buildflags
Added missing build-dep
Bumped version number
Fix lua detecting and linking
Removed useless part of the patch
Merge with master
Revert "store projectile geometry data in ScopedPtrs and avoid the need for an explicit cleanup"

GL resources need to be freed before the renderer/SDL/GL is shut down.

This reverts commit fd97d5b7e2da46e68cabdc60b288dc2e81fa7f4f.
store projectile geometry data in ScopedPtrs
Updating compiling doco for OSX
minor fixes in COMPILING.txt
Merge remote-tracking branch 'johnj/optimization'
First draft of Mission class - not in working state
Enable gravpoints in custom systems -- this enables custom binary stars.
don't allow GRAVPOINT in the table of star types in CustomSystem:new
* Special calculation of orbital period for systems with gravpoints.
(Planets/stars with comparable mass.)
* Mass of gravpoint is calculated instead of read from the custom file.