weapon swithing

- the weapon and holster var switch properly, added a second bullet
wiith diff trats, not yet used.
Weapon switching

press e to swich weapons and fire purple bullets! I didnt delete a
prefab, github lies, it's still there. my solution was rather clunky,
but could be done right as long as bullet, bullet1 etc are named after
the weapons they go with (railgunbullet, punisherbullet, etc) using this
method we could also teak rof for each weapon, but currently hey both
use the same public float for their rof. Feel free to revert this if my
solution is terrible.
I rearranged the files and added BimBim the Happy Blimp along with his uncolored textures. Hooray!
Merge pull request #5 from cheeordie1/master

BimBim the Happy Blimp
Optimizeds

Now we only have one bulletscript
This commit adds a campfire model with smoke
This is the first part of my whale
This is an update that adds a textured and animated whale and its unity asset ready for import
This is the main character's rough model. To be improved upon...
Merge pull request #7 from ThisIsTheLongestUsernameinTheWorldDude/master

Optimized
Merge pull request #9 from NickCapasso/master

added a comment
Merge pull request #8 from cheeordie1/master

This is a commit that adds a campfire model with smoke
Added a basic GUI box displaying hit points