Hello world :)
Ignore netty networking exceptions
Kick players upon server restart - unsafe?
pom.xml build number
Fix team packet parsing
Null check on Minecraft.net authentication
Add debugging to exceptionCaught for Netty
Attempt at fixing some server issues
1.5.2
Use dummy channels
Explicitly use a DefaultChannelPromise when kicking
Attempt to fix Netty channel integrity check
Try to fix crashes with redirection
Redirecting -> Readable now backwards
Prepare for authentication rewrite
Minor cleanup and refactor to LoginState
Floats are 4 bytes, not 8 bytes
Attempt to fix team crash issue - again
Conform to latest netty
No need for an internal mismatch if the domain route is not found