new globe shading and universal blit function
ufopaedia: implement load/save
Merge pull request #74 from zyxophoj/upstream

Fix case-insensitive file search
- Added civilians.
- Added support for skyranger landing on non 0-level.
- Added support for multiple craft/ufo maps.
- Fixed issue where unit stopped walking when not seeing new alien units.
- Removed unused hardcoded MapDataSet size.
- Fixed aliens sometimes not visible during alien turn when they should.
- Fixed civilian visibility issue.
Merge pull request #73 from gchevallereau/ufopaedia

ufopaedia: implement load/save
- Fixed alien reaction shots costing no TUs.
- Temporarily enabled graph-button terror site trick(will be disabled again next build).
- Unhardcoded map data sets
- Unhardcoded crafts
- Fixed more ruleset bugs
- Clearer ruleset name
- Unhardcoded craft weapons.
- Added support for Elerium craft.
- Added support for ammoless craft weapons.
- Battlescape: added launch missile waypoint system.
- Don't allow switching between units when action is busy.
- Unhardcoded items (not all implemented yet!)
- Item lists now use proper sorting.
- Fixed some item definitions.
- Added separate buy/sell prices to items.
- Fixed bug in Promotions screen.
- Finished adding item data.
- Fixed some item data and menu bugs.
- Refactored ActionMenuState.
Updating includes and versions.
visual tweaks
up to date
- Added psi amp menu and cursor.
-removed some trash :)
-fixed small bug