Update BSDismember block to import vertex groups
Reverted encode decode changes which were causing data to
become unlinked
Temporary workaround for string to bytes conversion in pyffi.
Separated out blender and nif matrix code.
Import matrix block is finally correctly importing matrices relevant to
Python 3.2 and blender 2.62 API
Corrections to scale generation for epsilon check.
Merge branch 'test/import_matrix' of github.com:Ghostwalker71/blender_nif_plugin into test/import_matrix
Reverts old matrix integration test code for geometry tests.
Merge branch 'test/import_matrix' into feature/armature_import_export
Adjust to nametxt to prevent erroneous entries
Further edits to rigged mesh export, str to byte dance.
Rigged mesh and parented armatures are now correctly imported. minus
animation data
Slight progress on rigged mesh export
Update a few connections
Converted armature_export parent to nif_export to match import functions
and corrected connections
This commit will self destruct if you look in it
Export of Oblivion mesh completes execution, some errors remain.
Minor matrix import correction and variable name edit
Merge branch 'feature/armature_import_export' of
github.com:Ghostwalker71/blender_nif_plugin into
merge/texture_and_armatures_updates

Conflicts:
	io_scene_nif/nif_export.py
Replicated @Ghostwalker71 changes for moved sections of code.