fix issue:
    onTouchEnd did not call the correct mouse up handler
Updated for 0.9.129
Updated for 0.9.130 (In progress)
OpenSeadragon.now() returned undefined the first time; fixed
Update changelog
for fix I made to onTouchEnd:

1. remove IE8 related code as it does not support touch anyway
2. use event.changedTouches [ 0 ] rather than event
Add the option for a zoom handler callback
Merge pull request #159 from ethanli83/master

Fix for onTouchEnd
changelog update for #159
Rename drawHandler to onDraw. Also make it a notification style callback
(does not override the draw functionality).
Add an overlay option 'useTransform' that will transform the overlay
element instead of moving it's postion - useful for SVG elements
Don't publish release binaries into site-build repo

We're going to be hosting them in GitHub Releases instead.
Stop excluding site-build/built-openseadragon/releases from clean

The historical releases directory in site-build is no longer kept in
built-openseadragon.
Stop copying changelog.txt to the website

It's not referenced from the site itself, and the GitHub releases page is
nicer.
README: Update link to releases page
issue:
    canvas pans when tap on touch screen

reason:
    onTouchStart calls onMouseDown which registers 'mousemove' event handler.
    when I tap on touch screen, even though browser did not dispatch 'touchmove' event, it dispatched 'mousemove' event.
    therefore, the 'mousemove' handler pans canvas.

fix:
    stop onTouchStart handler registering 'mousemove' handler as onMouseMove will be properly triggered by onTouchMove
Merge branch 'master' into custom_zoom_handler
fix: remove the useTransform/SVG stuff and move back to a simple onDraw callback only so people can handle their own custom drawing and sizing
Merge pull request #168 from ethanli83/fixtouch

canvas pans when tap on touch screen
Changelog for #168
added and implemented _getSafeElemSize()