Further look into attribute saving: set mChanged=false after successful Load() and Delete(), as they bring data in sync with DB
* Add debug message to CharUnboundMgrService::Handle_GetCharacterInfo
* Fix for currect invTypes sql dump: it has basePrice as BIGINT
* Continuing to fix bug with attributes not saved into DB. Last time I forgot the case with new attribute (it broke the whole thing when I rolled back my commit of setting map changed on creation)