Update src/alternativa/engine3d/materials/StandardMaterial.as

http://forum.alternativaplatform.com/posts/list/10122.page#77398
Merge pull request #20 from makc/patch-1

Updated normalMapSpace ASDoc src/alternativa/engine3d/materials/StandardMaterial.as
Add @private tag for alternativa3d namespace fields
Add glossiness to ParserMaterial.as
Use glossiness from 3DS when creating ParserMaterial.
Merge pull request #1 from ChrisDenham/patch-1

Add glossiness to ParserMaterial.as
Update README.md

corrections
Update README.md

Blog, Forum
Update src/alternativa/engine3d/shadows/DirectionalLightShadow.as

removeCaster methods added
Merge pull request #24 from ffelini/patch-1

DirectionalLightShadow.removeCaster() added
Update src/alternativa/engine3d/resources/ATFTextureResource.as

dxt1 support http://forum.alternativaplatform.com/posts/list/10174.page#77706
Merge pull request #25 from makc/patch-1

dxt1 support src/alternativa/engine3d/resources/ATFTextureResource.as
animation export fix
Merge pull request #27 from yelbota/master

Fixed in ExporterA3D: last animation keyframe has been never exported.
Update README.md

Update twitter account link
Performance update using object and array literals

The object and array literals are faster than the 'new' keyword.
Bugfix: Uploading of partialy uploaded Geometry

When Geometry is uploaded, one can add new VertexStream,
which would cause a Runtime error during next upload (null reference)
Merge pull request #35 from kravitz/master

Bugfix: Uploading of partialy uploaded Geometry
Update src/alternativa/engine3d/shadows/OmniLightShadow.as

The removeCaster() method was fixed: it seems like removing a caster from the end of the _casters vector won't work. For example, if _casters has only one element then calling 
_casters[0] = _casters.pop();
will first remove that element from vector (with pop() method) and then add it again with the same index.

Метод removeCaster() был исправлен: похоже, удаление с его помощью последнего объекта из вектора _casters не сработает. Например, если вектор _casters имеет всего один элемент, то выполнение
_casters[0] = _casters.pop();
сначала удалит тот элемент из вектора (_casters.pop()), а затем добавит его вновь с тем же индексом.
Merge pull request #36 from NordonOscillius/patch-1

OmniLightShadow.removeCaster() method fix