[MAP][NEEDS SPRITES] Syndicate Bomb Tweaks

Syndicate Bombs now have enforced 60 second minimum timers, up from 30. Their crystal cost remains at 5.

Syndicate Detonators that can get around the 60 second timers are purchasable for 1 crystal for all (there are also ways to get around it with clever uses of the wires, but that's not new).

The Nuke Agents get a free syndicate detonator [MAP].

Syndicate Bombs can now be further disassembled beyond disarming them to let people actually lift the explosives out of the bomb, rendering it useless. These explosives will only detonate in the presence of another explosion, and give great research levels.