Initial hack at getting ReactiveUI to build using F/OSS monodroid Rx
Why not
Nuke this
Merge remote-tracking branch 'origin/master' into monodroid-support
Update to DLLs from https://github.com/mono/rx/tree/rx-oss-v1.0/Rx.NET/Rx_Xamarin/android/libs
Add Monotouch DLLs from mono/rx
Initial hack at getting MonoTouch working
Merge remote-tracking branch 'origin/master' into xamarin-mac
Update to Rx built against 4.5 Mono Profile
NSRunloopScheduler fixes
Upgrade to 4.5 profile
I hate everything
More project fiddling
Add method to create a Command that navigates to a certain ViewModel
Add WhenAnyObservable series of methods

Trying to WhenAny on an IObservable itself is clumsy (most notably,
ReactiveCommands and ReactiveCollection.ItemsAdded). Provide an additional
method to make this more straightforward.
Visual Studio is a monster.
Fixes #180 conversion errors are not handled correctly

I've added some negative tests for badly formatted and
empty string input and handle the exceptions.
Merge branch 'issue180'
Switch test project to .NET 4.5
Fix crash when checking validity of a ReactiveValidatedObject which has public static properties

ReactiveUI.PropertyExtraInfo.CreateFromType was finding all public
properties, then attempting to treat them all as instance properties in
CreateFromTypeAndName. It now filters its GetProperties call to public
instance properties only.

This commit also add a test which fails without the change to
Validation.cs.