menuoverhaul.gmk
+ finish menu polish
+ add some host warnings
+ change menu polish around
+ merge tabs
Merge remote-tracking branch 'remotes/ajf/wareya_menuoverhaul'

Conflicts:
	Source/gg2/Objects/Menus/Options Menus/ControlsController.events/Create.xml
	Source/gg2/Scripts/_resources.list.xml
Merge branch 'wareya_menuoverhaul' into BetaMenuMerge

Conflicts:
	Source/gg2/Scripts/_resources.list.xml
Cleanup and completion after merge

- Added menu overhaul (PLEASE FEEDBACK EVERYTHING)

- Menus will now move against the mouse if the resolution is too short in
  order to accomodate whatever may be in the menu (this saves the ingame
  menus)

- Added menu options for infiltrator ghosts, queued jumping
- The window will no longer change position when switching between menu
  and game, though it may un-maximize
- You can press F10 to reset the window size and position if they
  break
Release preparations (2.7b6)