Small Changes to Map Generator

Might end up dropping support for .tmx TiLeD maps because of their gzip
compression.  Very hard to duplicate, even from looking at all the code
used to do it.
Halfway there

Maps will be auto generated, and the game will load their images and
render them.

You can run TestMainGame to see.

TODO: Finish map autogeneration (easy)
Create data file for loading critical game information, and loading
methods (easy)
Integrate with other game components (harder)
Small update so I can see Michaels code
Connected Generated Graphs, Modified Game State to obey walls
Alex
All branches are now "merged"

However, I still need Alex to explain his stuff to me so I can add it
in.