-Fix: make sure the tile area's variables are always properly initialised


git-svn-id: http://svn.openttd.org/trunk@26125 6aa0318a-3be1-0310-93fa-89fd2396df07
-Cleanup: remove unneeded check for NULL


git-svn-id: http://svn.openttd.org/trunk@26126 6aa0318a-3be1-0310-93fa-89fd2396df07
-Fix (r18186): missing break


git-svn-id: http://svn.openttd.org/trunk@26127 6aa0318a-3be1-0310-93fa-89fd2396df07
-Fix: erroneous cast


git-svn-id: http://svn.openttd.org/trunk@26128 6aa0318a-3be1-0310-93fa-89fd2396df07
-Fix: remove dead code; it could be made to do what it did, but then it would be inconsistent with moving vehicles around


git-svn-id: http://svn.openttd.org/trunk@26129 6aa0318a-3be1-0310-93fa-89fd2396df07
-Codechange: add some guards against using invalid image indices


git-svn-id: http://svn.openttd.org/trunk@26130 6aa0318a-3be1-0310-93fa-89fd2396df07
-Update from WebTranslator v3.0:
simplified_chinese - 1 changes by siu238X
traditional_chinese - 1 changes by siu238X
turkish - 13 changes by wakeup


git-svn-id: http://svn.openttd.org/trunk@26131 6aa0318a-3be1-0310-93fa-89fd2396df07
-Fix-ish: prevent issues due to overflowing multiplications by limiting the size of full zoom sprites to about 32kix32ki


git-svn-id: http://svn.openttd.org/trunk@26132 6aa0318a-3be1-0310-93fa-89fd2396df07