Object3D - updated to work with changed Matrix3D.copyRawDataTo
BoundingSphere - updated to work with changed Matrix3D.copyRawDataTo
Camera3D - updated to work with changed Matrix3D.copyRawDataTo
Found two bugs in Matrix3D:

		public copyRawDataTo( vector:number[], index:number = 0, transpose:boolean = false )
		{
			//TODO fully implement
			return vector = this.rawData.slice(0);
		}

1) clone used splice ( not slice )
2) it does not work by reference,

	this changed: raw = this.viewProjection.copyRawDataTo( raw );
	to this: this.viewProjection.copyRawDataTo( raw );
CompiledPass - updated to work with changed Matrix3D.copyRawDataTo
ShaderPicker - updated to work with changed functionality in Matrix3D.copyRawDataTo();