Fixed an off-by-one leading to a crash at map boundaries
Made the status page a little more structured

Some attributes that are no longer visible now should still be displayed
some other way, like player level, progress to the next level and
soldier/rebel reputation.
Made sidepanels closeable by dragging them

As opposed to only being able to drag their handle.

Also made sure the client still works with Qt 5.1 by reducing the
requested version of QtQuick.Layouts.
Added player name and level to status page

Also made the status page deal better with strange aspect ratios.
Tweaked the level label a bit

Don't use <font size="+1"> since this is not working on Tizen, and
I'm anyway not sure if it looked better.
Added a title header to the scroll panels
Made sidepanels invisible when they are out of view

Should save a bunch of draw calls.
Reverted the SpringAnimation hack

It seemed to only work for a few starts for me :/

See: https://bugreports.qt-project.org/browse/QTBUG-34497#comment-223871
Make the player autoface enemys

Test for how it performs.