deleted old overlays and replaced them with normalized ones. Also added gosthy's 'immersive' overlay
forgot to delete the old overlays in the previous commit
last minute fix to portrait diagonals, which were too small. Also deleted redundant 'normalized' directory
Merge pull request #433 from lioncash/master

[Android] Fix a bug in the DetectCoreDirectoryFragment.
(Android Location) Add metadata to manifest
fixes to portrait buttons and dpad, softened edges on many buttons, added opaque gba and psx overlays
(Android location) onConnected/onDisconnected reimplemented - still don't seem
to get to onLocationChanged though
(iOS) Fix issues with orientation locking.
(iOS) Hide the Load Content options while content is already running.
Merge pull request #434 from hizzlekizzle/master

More overlay updates
(Android Location) Some changes - still not working
(Android location) Gets a bit further but still not calling onLocationChanged - just renders the text for the first location retrieval and nothing else after that
(ANdroid JNI) Bugfix - onLocationGetHorizontalAccuracy should return
double, not float
(Android location) Fixup prototype for onLocationGetHorizontalAccuracy in JNI stub driver
Disable recording if FFmpeg errors out.

Or we segfault ...
fixed ugly, stretched 'next overlay' buttons and fixed a few more stretched buttons I missed before
Merge pull request #435 from hizzlekizzle/master

fixed ugly, stretched 'next overlay' buttons and fixed a few more stretc...
Remove next-menu.png from nes and gameboy overlays
(Android) RetroActivityLocation - some cleanups
(Android locatio) Gets location updates now (seems to call
onLocationChanged) but only if Wifi is enabled - Wifi off and
GPS on doesn't work yet