Fix #35360: F2 addon not working in some cases on a mesh with no faces.



git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@4531 96b784f8-4ae3-dd11-aff7-0030488c597c
Fix #35231: f2 addon not working for converting adjacent faces into a single
ngon. Now just let the make face operator try it instead of trying to decide
when to do this.



git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@4533 96b784f8-4ae3-dd11-aff7-0030488c597c
In 'Detach Outputs' invoke translate operator after all other operations. This gives same behavior as we have in 'Detach Node' operator

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@4534 96b784f8-4ae3-dd11-aff7-0030488c597c