Merge pull request #1 from raz-l/develop

setting the TUIO port now works
Merge remote-tracking branch 'origin/develop' into develop

Conflicts:
	TouchScript/InputSources/TuioInput.cs
Build.
Moved screen params from InputSource to TuioInput where it is actually used.
Split updateTouches to more manageable code chunks.
Small refactoring.
WMTouchInput compilation error fix.
Added MovementThreshold to TuioInput.
TouchPoint.Previous is now correctly set for points which didn't move during the last frame.
Fixed an issue when gestures were triggered in wrong order in rare cases.
Fixed LongPressGesture firing after failing during a frame.
Got rid of unused includes.
iOSInput
Some basic garbage collecting fixes.
Added camera layers and custom editor for TouchManager, removed TouchOptions.
Cluster1 deleted, CenterPosition for Gesture
Minor fixes and refactoring.
Merge remote-tracking branch 'origin/develop' into develop

Conflicts:
	TouchScript/Gestures/Gesture.cs
	TouchScript/Gestures/LongPressGesture.cs
	TouchScript/TouchScript.csproj
	UnityTest/Assets/TouchScript/Examples/Gesture and Event Propagation/Gesture and Event Propagation.unity
	UnityTest/Assets/TouchScript/Plugins/OSCsharp.dll
	UnityTest/Assets/TouchScript/Plugins/TUIOSharp.dll
	UnityTest/Assets/TouchScript/Plugins/TouchScript.dll
Resaved the example.
Moved iOSInput to another branch.