Going to try separating the different woods into different entity classes
The items now interact with their respective entities
Basic Render Classes
Should be registering the renderers now
Did the renderer for the Birch Wood Boat.
All the other renders have been done
Going to try recreating my own Boat Entity class to allow  me more flexibility
I should have registered the renders by now
And the solution was staring me in the face
EntityRegister all the boats!
Might help if they all had their own unique ID
Initial Boat Textures!
And a Jungle Boat Texture!
Spruce Wood Boat Texture!
Birch Wood Boat Texture!
Merge pull request #2 from k2b6s9j/CustomBoatTextures

Custom Boat Textures!