make cursor rotate clockwise not counter-clock
make cursor rotate clockwise
make cursor rotate clockwise
added a event regarding the losing map event
added ending effects (losing map effects) to Map/Cube
added ending effect regarding losing map
added ending effect for losing map AND revamped how heatgauge works
fixed how garbage particle effect work
added a base drop_normal_chance
rebalanced 'normal AI' but its still too hard. There should be a level between currently Easy AI and Normal AI
Hard AI should not panic and clear everything right before he's being attacked. The cubes he has is the only thing that can help him