Planning session! Woooo!
Reformatting to make a couple of incorrect RubyMine inspections shut up.
Sharable quit-game flag.
Use Quitter in script.
Pass quitter into the game, so that the game can signal quitting if it wants to.
Quit the game whenever the robot touches anything. That's not right, is it?
Quit the game just when the robot finds the kitten.
Story done! Game ends when you find kitten.
Pickin' up a new story.
Starting work on a machine to randomly select non-kitten items from a file.
Limit the number of items it will select.
Itemble lists items in random order.