- Move Math.Vector (Vectors and Matrix in low Dim 3,4) to Hammer lib
- changed from diffarr to vector
- Use VTK render framework from Hammer lib
- fix text for haddock
- expose other modules
- Bug Fix: Memory leak due a bad QuichCheck data generation
- clean up and reorganization
- test closure between grains in 2d and 3d and match with
the correspondent convex hull.
- add renderSVG for error visualization in 2D.
- Bug fix: incomplete triangulation and convex hull
  in both 2D and 3D. Missing case condition.
- add Criterion for benchmarking and optimizations.
- version 0.3.2
Merge branch 'dev' - Version 0.3.2
- fix cabal file: test flag for quickcheck and criterion
- remove identical copy of Main-quicker
- add "circumOrigin" and "circumRadius" to PointND
- improve truncation errors
- Brings signed distance inside "getFaceDistCenter"
- improves "findMinimunButZero" and add "findMinimunButZero'" for Maybe type
- fix point selection in case of flat Hull (multiple points precisely
  aligned on the same plane) by minimizing the circumscribed circle/sphere
  among those points.
- little clean up.