Initial Commit
Created a sample app which lets you go from main screen to settings
Added in random number generation for the view
Got the animations working properly and a basic game flow
Can now play a full game
changed it so that you can't tell there is a 2nd view displaying the animations over the gameviewcontroller

todo:
1. game over screen
2. maybe increase how long going between each tile?
Got a basic transparent screen working in the game for the results screen
Fixed the results screen to not throw warnings anymore when going back to the main screen
Fixed the results screen to properly display the game over screen
Cleaned up a bit
Made the results screen so that you can move it around and it resets to centre once you let go, looks a bit nicer
1. Fixed the results controller to be a proper container view
2. Made it work again properly
3. Made the label function inside difficulty
4. You can't proceed with game until you select difficulty (later change to default easy)
Easy is now the default game mode in the game
next thing to do is the proper display of squares based on size selection
Removed unused code
Added Replay functionality to the game
Added a different timer that lets you control the delay before starting to play the tile
Renamed variable to proper name
Added free play mode where it plays the whole sequence
Changed the difficulty screen to have a grid of selection
Got hard mode working
Fixed an issue where buttons were being added to the view multiple times
Added medium difficulty working
Now works using iOS dev access
fixed bug where buttons would stay active after you input total sequence