Unfortunately not. Although some parameters are the same (x,y,z) and also the call to calculate the sound position, most other parts are different:
PlaySoundFrom is called with 5 or 6 parameters but PlayLoadedSoundFrom always with 6, but with different meanings. That's why the parameter handling differs quite much.

Additionally, PlaySoundFrom operates (like PlaySound) on tracks which have to be created but PlayLoadedSoundFrom operates on PoolSound objects which have to be looked up.

So only very view lines for getting the coordinates and one line to call calculateSoundPosition() could be shared. I'm not sure that the overhead (and loss of readability) would be worth it...