PVector Support in HVelocity?

I've been playing with Daniel Shiffman's Nature of Code a lot, and I've also been loving HYPE. I wanted to try out some of his examples using Hype to write less code, but it was difficult given HVelocity didn't support any kind of vector math or processing. This is just a first stab at using PVector behind the scenes in HVelocity as well as exposing PVector getters and setters.

If this isn't the direction you guys have in mind let me know what you do have in mind and I'll be happy to help.

I'm a little confused because PVectors and HVectors are sort of scattered around the hype codebase, as well as a lot of stuff like HLocatable that doesn't have vectors at all.