1. Updated "dynTextBox.Text" property to be read-only
2. Added new constructor "dynTextBox(string initialText)"
3. NodeModel classes that require initial text to display in "dynTextBox" will set it through the constructor
Merge branch 'master' into DynEditBox
1. Renamed "dynTextBox" to "DynamoTextBox" and "dynStringTextBox" to "StringTextBox".
2. Removed setter for "DynamoTextBox.Text" property.
3. Made "DynamoTextBox.Commit" method protected (so it is not accessible externally).
Implemented "DynamoTextBox.BindToProperty" method to explicity call "UpdateDataSource" without recording changes for undo. Also implemented "PreUpdateModel" to record a model-change for undo.
Merge branch 'master' into DynEditBox

Conflicts:
	src/DynamoCore/UI/UIPartials.cs
Merge branch 'master' into DynEditBox
Updated "StringInput.SetupCustomUIElements" method to use the new "BindToProperty" method
Merge pull request #499 from Benglin/DynEditBox

DynamoEditBox enhancement work
Merge branch 'master' into CommandFramework
1. Added more properties to CreateNodeCommand (X, Y, TransformCoordinates)
2. Partially implemented "WorkspaceModel.CreateNodeImpl" method