Add missing audiochannels rule to PlayerSelectionRule.cpp. fixes #13536
[AE] Initialize member vars.
[IOS] Fix popen crash during xbmc starting up, it not work ios and may crash.
Bump version to Frodo 12.1
[ios] fix versions
VideoRenerers: add buffering
add buffering for GLES
WinRenderer: add buffering
DXVA: activate buffering in renderer
linuxrenderer: delete all textures on reconfigure
drop frame counter in application, ask render manager instead
vaapi: adopt to buffering in renderer
add buffering - some documentation
RenderManager: only flip free buffer if player has added something
move NUM_BUFFERS up to BaseRenderer.h
OverlayRenderer: align buffers with index in renderManager
add buffering - submit absolute time to render buffers
RenderManager: some rework, squash add buffering
dvdplayer: disable buffering unil dropping is improved
RenderManager: skip very late frames in render buffer