Make VideoPlayer::playVideo block until the video finishes
increased version number
added filter record (will not be used in OpenMW prior to 1.1)
basic filter table
Remove some unused methods
Improve weapon attack logic to better handle picks, probes, and h2h
Store the current weapon group name
Move NPC state update handling into a separate method
Remove some unnecessary debug messages
Avoid trying to play animations without any animation sources
Rename the follow-up upper character state enum
Fix the completion amount for 0-length anims
Handle marksmen weapon attack sequences
Handle spell-casting animation sequences
Play the appropriate casting animation sound
added layout to table sub view
Handle controllers in the NPC's bound object parts
Add beginnings of melee hits
Use the attack strength as determined by how long the attack was held
Don't play casting animations for enchantments