HOPKINS: fix palette writes on BE
HOPKINS: fix ingame save thumbnails on BE
WINTERMUTE: Initialize _gameDescription in default-constructor.
WINTERMUTE: Add a sanity check for _game.
WINTERMUTE: Replace strcpy by strlcpy in BaseFileManager
WINTERMUTE: Avoid passing BasePoint by value.
WINTERMUTE: Use strlcat/strlcpy in BaseGame::setWindowTitle
WINTERMUTE: Replace strcat with strlcat in BaseGame::displayDebugInfo
WINTERMUTE: Initialize _savedTimeStamp and _savedPlayTime
WINTERMUTE: Remove unused member _volumeOriginal
WINTERMUTE: Add sanity check to VideoTheoraPlayer
WINTERMUTE: Avoid passing BasePoint by-value
WINTERMUTE: Avoid passing BasePoint by value in Scene::getPath()
WINTERMUTE: Check results while traversing file-system.
WINTERMUTE: Avoid div-by-zero in SystemClassRegistry::loadTable
WINTERMUTE: Avoid div-by-zero in SystemClassRegistry::loadInstances()
WINTERMUTE: Avoid dereferncing null-pointer in TransparentSurface
WINTERMUTE: Use strlcpy instead of strcpy in SXString::scCallMethod()
WINTERMUTE: Use strlcpy instead of strcpy in AdScene::loadBuffer()
WINTERMUTE: Move settings from BaseGame to separate struct.