added second ship for network movement testing purposes.

added a model to ship, refactored camera code, commented skybox and helmstation.
Moved the shipmover out of ship to the scene.

With Rik Ruiten
Fixed errors network packet, added networkPacket to shipMovement
Fixed not clearing received messages from the  vector container.
Lock thread
close window after startgame
denied package first step
Merge branch 'ShipMovementTest' of github.com:gametechnology/psi-2013 into ShipMovementTest

Conflicts:
	include/Engine/Network.h
Added angular controls to the ship and fixed directional movement. Disabled camera follow.

With Steven Gunneweg, Rik Ruiten.
Merge remote-tracking branch 'origin/ShipMovementTest' into Developer
Merge remote-tracking branch 'origin/Developer' into ShipMovementTest

Conflicts:
	source/Game/SectorTemplate.cpp

With Rik Ruiten, Steven Gunneweg
HealthBar Component complete.
HudLayer Created. Health and energy implemented.
Added switch station implementation (needs to be updated when engine is merged)
Merge remote-tracking branch 'origin/feature-stationintegration' into Developer
Changed main to use the MainMenuScene in Developer
Clean up main file because it was full of old comments.
Commented the EmptyTestScene
Merge remote-tracking branch 'origin/Developer' into Developer
Changed angular movement to velocity change instead of orientation change.
Merge new menu in develop