Send item-use blacklist event when right-clicking entities.
There have been bigger non-backwards-compatible changes since.
Update CommandBook dependency to 2.3.
Added allow-tamed-spawns setting, on by default.
This will stop WorldGuard from culling tamed animals
in regions with mob-spawning deny when they log in
with their owner.
Check bypass perms for item-drop flag.
Make /rg list default to own regions if the player doesn't have permission otherwise.
Added formatting codes, &k/l/m/n/o and &x (reset).
Added a config option to allow explosion flags to only prevent block
damage
Dissolved a .* import.

Rationale: grepping for qualified class names
Transformed the BlockFadeEvent handler into a switch.
Added *.iml and .idea to .gitignore.
Bumped WE dependency to 5.5.9-SNAPSHOT.
typos, unused imports
Merge pull request #289 from sk89q/develop

Tiny changes extracted from various branches.
Fix compile-time error due to 23766f20
Revert WE dependency to 5.5.8.
WorldGuard didn't use any new API since then,
so depending on an unstable snapshot wasn't necessary.
Using checked exceptions for control flow is slow. Lets replace it with an isEmpty check.
Merge pull request #298 from md-5/herd_u_like_ifs

Using checked exceptions for control flow is slow. Lets replace it with an isEmpty check.
Protect items in item frames in protected regions.
Check for entities and projectiles removing items from frames too.