SD2 update
[mr2495] Fix double notifier for creature summoning. for caster, notifier existed in WorldObject::SummonCreature().

this bug cause double notification for summoning creature in SD2 and some related problems.
[mr2496] Correct spell 63342 (Ulduar/Kologarn)
[mr2497] Fix installing accessory when reset vehicle in evade mode.
[mr2498] Remove wrong query on .pinfo command until those scenarios can be resolved:

1 - Player not have any record on account_access. Is how it should be for normal players.
2 - Player have same gmlevel for all realms. So RealmID = '-1';
3 - Player have different gmlevel per realm and db is properly filled with all realms and access_levels.
[mr2499] Try fix rare crush in BattleGroundQueue::Update
[mr2500] fix problem with broken EAI structure after 2489. CreatureEventAI_Event_Map not may be simple erased - need remove included vector and all limks before.
[mr2501] some style fixes and additional checks to DoSpellHitOnUnit
[mr2502] add absent TYPEID's, correct mask enum, add some custom HIGHGUID's and methods (NU currently).
[mr2503] Implement direct install accessory to seat number.

Useful in SD2
[12292] Add support to toggle UNIT_FLAGS with TemporaryFaction changes
[12293] Ensure that isAlive and isDead return expected results

when used in the hooks JustDied, SummonedCreatureJustDied or OnCreatureDeath
[mr2504] use ref instead of pointer to owner in ThreatManager (no principial changes).
[mr2505] Prevent reduce physical spell damage by armor when spell has SPELL_ATTR_EX3_CANT_MISS attribute.
Revert "[mr2498] Remove wrong query on .pinfo command until those scenarios can be resolved:"

This reverts commit b753f513c50cd9c61dbca136e3c049e0f57ecfd8.

Conflicts:

	src/shared/revision_R2.h
[mr2505] Make vehicle_accessory table more compatible with DBs renaming it to default MaNGOS names.
[mr2507] fix DB structure after 2505.2
Revert "Revert "[mr2498] Remove wrong query on .pinfo command until those scenarios can be resolved:""

This reverts commit c49a8dd6a62f0ad57daface752902dd15381b370.
[mr2508] Correct recognize, vehicle is accessory of other vehicle or not.

May be 0x00000200 != VEHICLE_FLAG_ACCESSORY
Also i think finding accesory is full server side and we can't find this in client DBC files.
May Need more clean up old VEHICLE_FLAG_ACCESSORY usages
[mr2509] Implement SPELL_TARGETS_PLAYER.