Updated .pro to fix spelling errors.
Found one more file that made it's way into this branch, got rid of it.
More work on fonts and fields.  I had to create a slot for backwards
compatability, to force graphics to not use shaders if there is no easy
way to convert them to use GLSL.  Also fixed a spelling error in my files
and directories (compatability -> compatibility)
Merge branch 'openGL2' into qtOpenGL2