Support for multiple lights in shaders.
User controlled light counts and types.
Support for multiple lights in shaders.
User controlled light counts and types using defines
Merge branch 'next' of https://github.com/seanpaultaylor/GamePlay into next

Conflicts:
	gameplay/res/shaders/colored.frag
	gameplay/res/shaders/lighting.frag
	gameplay/res/shaders/textured.frag
	samples/browser/res/common/box.material
	samples/browser/res/common/duck.material
	samples/browser/res/common/sample.material
	samples/browser/src/PostProcessSample.cpp
	samples/character/src/CharacterGame.cpp
	samples/lua/res/box.material
	samples/lua/res/game.lua
	samples/mesh/res/duck.material
	samples/mesh/src/MeshGame.cpp
	samples/spaceship/src/SpaceshipGame.cpp
Merge pull request #1207 from seanpaultaylor/next

Next
Fixed some material values for samples.
Merge pull request #1209 from seanpaultaylor/next

Fixed some material values for samples.