Initial directory structure.

git-svn-id: http://syphon-implementations.googlecode.com/svn/trunk@1 b9cd2c10-50e7-8ebe-7bf3-e45c7195435b
link to external framework

git-svn-id: http://syphon-implementations.googlecode.com/svn/trunk@2 b9cd2c10-50e7-8ebe-7bf3-e45c7195435b
Add implementations

git-svn-id: http://syphon-implementations.googlecode.com/svn/trunk@3 b9cd2c10-50e7-8ebe-7bf3-e45c7195435b
Add new CoGe files

git-svn-id: http://syphon-implementations.googlecode.com/svn/trunk@4 b9cd2c10-50e7-8ebe-7bf3-e45c7195435b
Late changes to Unity3D example as per public beta release

git-svn-id: http://syphon-implementations.googlecode.com/svn/trunk@5 b9cd2c10-50e7-8ebe-7bf3-e45c7195435b
Looks like a workaround / fix to match how the QC implementation / project handles the framework building and referencing. Unity seemed to not be switched over right. Fix for issue #3 - Tom, can you verify? We should ensure this works for all build modes.

git-svn-id: http://syphon-implementations.googlecode.com/svn/trunk@7 b9cd2c10-50e7-8ebe-7bf3-e45c7195435b
Workaround to fix bug where builds in Unity Syphon Client were not working. Now builds should work, thanks to the OnPostRender call, and no more texture tearing when moving an object, with the addition of the OnRenderObject call

git-svn-id: http://syphon-implementations.googlecode.com/svn/trunk@8 b9cd2c10-50e7-8ebe-7bf3-e45c7195435b
Remove extra framework search path from Unity project, correct framework location in QC project

git-svn-id: http://syphon-implementations.googlecode.com/svn/trunk@9 b9cd2c10-50e7-8ebe-7bf3-e45c7195435b
Add initial OF implementation based on work by astellato, revisions by vade and me. Changes by vade and me at this point include - ability to publish any ofTexture, only use ObjC inside ofxSyphonServer.mm to ease instegration with cpp code, package as an OF addon

git-svn-id: http://syphon-implementations.googlecode.com/svn/trunk@10 b9cd2c10-50e7-8ebe-7bf3-e45c7195435b
Simplify ofxSyphonServer usage so you don't need to do the setup stage, can change name, doesn't duplicate code for screen grab and texture publishing

git-svn-id: http://syphon-implementations.googlecode.com/svn/trunk@11 b9cd2c10-50e7-8ebe-7bf3-e45c7195435b
Add ofxSyphonClient and ofxSyphon.h Need to update testApp to incorporate.

git-svn-id: http://syphon-implementations.googlecode.com/svn/trunk@12 b9cd2c10-50e7-8ebe-7bf3-e45c7195435b
Working ofxSyphonClient, one small updates to ofxSyphonServer

git-svn-id: http://syphon-implementations.googlecode.com/svn/trunk@13 b9cd2c10-50e7-8ebe-7bf3-e45c7195435b
Update testApp incorporating both client and server.

git-svn-id: http://syphon-implementations.googlecode.com/svn/trunk@14 b9cd2c10-50e7-8ebe-7bf3-e45c7195435b
Add readme for Open Frameworks ofxSyphon, just cause.

git-svn-id: http://syphon-implementations.googlecode.com/svn/trunk@15 b9cd2c10-50e7-8ebe-7bf3-e45c7195435b
fix instal.xml, updated client to remove references improper to obj-c code so c++ compiles cleanely,and obj-c++ is only used in .mm files (where appropriate). Thanks Tom.

git-svn-id: http://syphon-implementations.googlecode.com/svn/trunk@16 b9cd2c10-50e7-8ebe-7bf3-e45c7195435b
Remove Simple Client from OF.

git-svn-id: http://syphon-implementations.googlecode.com/svn/trunk@17 b9cd2c10-50e7-8ebe-7bf3-e45c7195435b
Restore earlier project prior to integrating changes from borked project.

git-svn-id: http://syphon-implementations.googlecode.com/svn/trunk@18 b9cd2c10-50e7-8ebe-7bf3-e45c7195435b
more OF rearranging

git-svn-id: http://syphon-implementations.googlecode.com/svn/trunk@19 b9cd2c10-50e7-8ebe-7bf3-e45c7195435b
Update SyphonExample

git-svn-id: http://syphon-implementations.googlecode.com/svn/trunk@20 b9cd2c10-50e7-8ebe-7bf3-e45c7195435b
Fix some folder-names and stuff in OF Read Me

git-svn-id: http://syphon-implementations.googlecode.com/svn/trunk@21 b9cd2c10-50e7-8ebe-7bf3-e45c7195435b