Reduces the memory footprint of OEScreenshotWindow instances when they’re not being used for full-screen animations.
Added multipass-shader support
Added NTSC filter source
Added ntsc_filter option for .cgp shaders
Enabled fast forwarding support in OEGameCore
Xcode 4.6 ARC fix. Fixes #462
Improves 7d7329c61fcbc68613c2d70ddb7e6bf5f85c888c.
Update OpenEmu/OEGameCore.m
Fixes fast forwarding in OEGameCore to recalculate realtime thread period
gameInterval ivar