Added debug target to run game in debugger.
Minor cleanups.
Minor cleanups.
Created player_t and started breaking up game_fast_frame.
Lots of disorganized changes including: Added profiling to the build, and auto-generate profile after make run. Moved player code to its own file. Ported cmap code in from python.
Moving sprite after physics; sprite was previously lagging one frame behind the actual location.
Re-hiding compiler command.
Eliminating blank head node; should not have been there to begin with.
Basic camera+scrolling functionality, basic mouse support.
Added missing include, stops compiler warning.
Remap controls for keyboard+mouse input.
Further improvements to camera system.