Added AIBase script (nothing much in there yet)
Added some features to the ai base, AI is roaming around
Added script for energy pull
tidied up laser stuff
Merge branch 'master' of https://github.com/AlexHayton/UnityTestProject2
Weapon now rotates to match player when instantiated.
More laser tweaks, mo visible now.
Merge remote-tracking branch 'refs/remotes/origin/master' into alex

Conflicts:
	Assets/TestProject/Scenes/Ship.unity
	Assets/TestProject/Scripts/Pickupables/EnergyItem.cs