(+) Initial commit with branches, tags and trunk directories.

git-svn-id: svn://localhost/GundamMod/trunk@1 ea68b653-5254-4fe1-beed-083952422a90
(+) Very first commit of my poor modeling.

git-svn-id: svn://localhost/GundamMod/trunk@2 ea68b653-5254-4fe1-beed-083952422a90
(+) Revised and bone-embedded ReZEL model.

git-svn-id: svn://localhost/GundamMod/trunk@3 ea68b653-5254-4fe1-beed-083952422a90
(+) Experimented with motions.

git-svn-id: svn://localhost/GundamMod/trunk@4 ea68b653-5254-4fe1-beed-083952422a90
(+) Added beam rifle model and motions to ReZEL.

git-svn-id: svn://localhost/GundamMod/trunk@5 ea68b653-5254-4fe1-beed-083952422a90
(+) Added shield to ReZEL's left hand and its associated commands and actions.

git-svn-id: svn://localhost/GundamMod/trunk@6 ea68b653-5254-4fe1-beed-083952422a90
(+) Made ReZEL be able to dogfight.

git-svn-id: svn://localhost/GundamMod/trunk@7 ea68b653-5254-4fe1-beed-083952422a90
(+) Demonstrated gun position display via Model::getBonePos.

git-svn-id: svn://localhost/GundamMod/trunk@8 ea68b653-5254-4fe1-beed-083952422a90
(+) Adapted draw/mqoadapt.h in the parent directory.

git-svn-id: svn://localhost/GundamMod/trunk@9 ea68b653-5254-4fe1-beed-083952422a90
(+) Improved ReZEL's behavior.

git-svn-id: svn://localhost/GundamMod/trunk@10 ea68b653-5254-4fe1-beed-083952422a90
(+) Added reload motion to ReZEL rifle.
(+) Improved ReZEL motion to reproduce rigid body dynamic's reality.

git-svn-id: svn://localhost/GundamMod/trunk@11 ea68b653-5254-4fe1-beed-083952422a90
(+) Added Vulcan weaponry to ReZEL.

git-svn-id: svn://localhost/GundamMod/trunk@12 ea68b653-5254-4fe1-beed-083952422a90
(+) Added muzzle flash point lights to ReZEL.

git-svn-id: svn://localhost/GundamMod/trunk@13 ea68b653-5254-4fe1-beed-083952422a90
(+) Added beam sabre swing motion to ReZEL.
No actual damage or action is implemented yet.

git-svn-id: svn://localhost/GundamMod/trunk@14 ea68b653-5254-4fe1-beed-083952422a90
(+) Added stabilizer functionality to ReZEL that can be turned of if demanded.
(+) ReZEL can now be really controllable.

git-svn-id: svn://localhost/GundamMod/trunk@15 ea68b653-5254-4fe1-beed-083952422a90
(+) Added functionality to control ReZEL with joysticks.
(+) The linear velocity damping is enabled when the stabilizer is activated.

git-svn-id: svn://localhost/GundamMod/trunk@16 ea68b653-5254-4fe1-beed-083952422a90
(*) Made ReZEL capable of shooting main weapon and Vulcan simultaneously when controlled by the user.

git-svn-id: svn://localhost/GundamMod/trunk@17 ea68b653-5254-4fe1-beed-083952422a90
(+) Adapted controller member of Entity.

git-svn-id: svn://localhost/GundamMod/trunk@18 ea68b653-5254-4fe1-beed-083952422a90
(*) Made the project buildable and debuggable in 32bit.

git-svn-id: svn://localhost/GundamMod/trunk@19 ea68b653-5254-4fe1-beed-083952422a90
(+) Made ReZEL turn back when the destination of move command is behind.
(+) Experimenting CoordSys transiting.

git-svn-id: svn://localhost/GundamMod/trunk@20 ea68b653-5254-4fe1-beed-083952422a90