Optimized OpenGL3
Models are much faster now, and I cleaned up a lot of buggy code, should be
more stable now too.
Fixed Plugin Bug
There was an issue with exceptions when hit the compile button when its already
compiled, so I made it disable them like the ones in the menu bar.
Fixed Regression
I had accidentally reverted some of forthevins changes to my graphics system.
Merge pull request #170 from RobertBColton/master

Optimized OpenGL3