Changed loot system.  Added loot chest to ship scene.
Merge branch 'master' of https://github.com/AlexHayton/UnityTestProject2
Implemented loot.  Changed sounds on weapons.
Aiming now works.  Added "IsFriendly()" function to TeamHandler.cs
Tag stuff
Merge branch 'master' of https://github.com/AlexHayton/UnityTestProject2 into Rami

Conflicts:
	Assets/TestProject/Prefabes/Weapons/Rifle.prefab
	Assets/TestProject/Prefabes/Weapons/Shotgun.prefab
	Assets/TestProject/Sounds/RifleBulletSound.prefab