Various fixes
Added q for quit
Changed delay to 10 msec
Added missing break
Improved tile handling
Added Timer.h
Fixed paddle, added paddle boundaries
Working prototype
Paddle hit detection, ball bottom hit detecion
Added text for points and live
Improved Rendering structure
Added GameManager.cpp, fixed multiple ball issues.
Removed commented out code
Old changes
Fixed older issues, fixed clang warnings
Moved remove ball to cpp file
Renamed AddBullet to AddBall
Added tiles ( no collision detection )
Minor fixes
Added tile collision detection including bounce