fix potential memory leak

use fclose() before return.

Change-Id: I3ed193464cc0dc90e9935ae19162667ad367628b
Fix array index oob in Matrix3f.loadRotate().

https://code.google.com/p/android/issues/detail?id=42860

Change-Id: Idbf18576da3ad5b84b4209147dad34cc2f9044d2
One more fix for incorrect indices.

Change-Id: I283f2f09cd0a17eefed4a763b08df856bbae76b3
Fix potential deadlock between LockScreen and WindowManagerService

If LockScreen is enhanced using SurfaceView/GLSurfaceView,
deadlock problem between LockScreen and WindowManagerService
can occur because of IWindow.resized() callback.
And it must lead to watchdog and reset.

IWindow.resized() callback is one-way function so calling resized()
callback of a remote IWindow object is never blocked.
However, calling resized() callback of a local IWindow object
(LockScreen is running on the same system_server process)
is always blocked until resized() callback returns.
Because resized() callback of SurfaceView/GLSurfaceView can lead to
WindowManagerService.relayoutWindow() call, deadlock can occur
between relayoutWindow() and performLayoutAndPlaceSurfacesLockedInner().
(Both functions need locking mWindowMap)

So this patch simulate one-way call when calling resized() callback
of a local IWindow object.

Change-Id: I2a6a5c74ed22d8e6b7a3bea3424ff2879d227105
Signed-off-by: Sangkyu Lee <sk82.lee@lge.com>