Merge pull request #125 from TazeTSchnitzel/serverplugins

Corrected SSPN documentation (argument0->1) and clarified (buffer immutability)
Merge pull request #126 from TazeTSchnitzel/serverplugins

Fix bug: Don't restart or reload plugins if disconnecting to download map
Release prep
Merge pull request #127 from TazeTSchnitzel/releaseprep2.5.2

Release prep
Prevent GM's sound stack from crashing Windows 8
rmdir /S /Q
Merge pull request #131 from TazeTSchnitzel/fixbatc

rmdir /S /Q
Merge pull request #130 from TazeTSchnitzel/serverplugins

Fixed bug: Only require server restart if using plugins
Merge pull request #128 from wareya/mmwin8fix

Prevent GM's sound stack from crashing Windows 8
Fixed classlimits issues (Bug #1172525)

- Current player slot was considered to be taken
- Quote could be randomly assigned when other classes were still free
Fix Windows version detection so that the Win8 sound fix can actually work.
Destroy a player's flares too when he leaves (Bug #1164801)
Prevent Spectator from moving if ingame menus are open (Bug #1165968)
Fully sync intel drops (fixes #1162868)
Fixed red spawn not being closed off in koth_harvest (#979153)
Use noone instead of -1 for (secondTo)lastDamageDealer and instance_exists instead of ==noone

almost everywhere, because the player can leave the game and then you're dealing with a reference to a nonexisting player. In one case the ==noone actually made more sense though, so it was kept.
Fixed gibs can only be kicked from left to right (#1179139)
Made all collision maps inherit from CollisionMapO
Merge pull request #132 from TazeTSchnitzel/inheritanceSanity

Made all collision maps inherit from CollisionMapO
Allow disabling of restart prompts (in favour of automatic restart)