mouse cursor changes on hover
added cursor during drag
designed a basic maze level
Game end state detection
some pieces can't be moved or can't be rotated
Merge pull request #93 from CyberCRI/game-states

Game end state detection
fixed behavior after drag and drop: piece is now selected afterwards
Merge pull request #90 from CyberCRI/mouse-cursor

Added mouse cursor on hover and drag
Merge pull request #94 from CyberCRI/piece-positioning

fixed behavior after drag and drop: piece is now selected afterwards
created example switcher on game state
Merge pull request #92 from CyberCRI/gameplay

Gameplay
extended lines to correct #88
Merge pull request #101 from CyberCRI/correct-135

extended lines to correct #88
merge with master
much better sequencing
added logo at start.
removed old text. fixes #102
Merge pull request #105 from CyberCRI/branching-state

Branching state and a few bug fixes
added request animation frame shim
removing cloning for assets