[DF-1995] Remove SpeedTree custom RenderBatch
[DF-1995] SpeedTree rendering realized through default render batch. update material shader
[DF-1995] Fix iOS and MacOS Projects
[DF-1995] Fix Win32 Project
Merge branch 'development' into speed_tree
[DF-1995] Fix Material::PrepareRenderState signature
Merge branch 'development' into speed_tree
Merge branch 'development' into speed_tree
[DF-185] Merge
[DF-1995] Remove old speedtree shader
[DF-1995] Add comment to ClassRegistrator
Merge branch 'development' into speed_tree