changed params of initial windowResized call to 1,1 and added explanation
added guiro types header with some forward declarations
mac runner now adds initial windowResized event with defaut window size
disabled spline width falloff and re-enabled texture to check antialiasing
fixed typo
current eventQueue is returned and used as const &
started work on z updates, but went a simpler route
added guiro/types.h
added test code for layer hierarchy and z management, moved system creation from automatic members to heap objects
removed some framebuffer code in order to enforce immutable usage, not sure if this is the right approach