Added class Seagull.java
- and already implemented its Spawnrate into the LevelReader
Added Seagull features:
- Seagull now get added into Level.
- Seagull now get Rendered.
Played around with the .pros files
Seagull features added
- Seagull now update
- Seagull now move
- Seagull now get hit by projectiles
- Seagull now hurt player, if it walks into them
Added Drops from Seagulls
- Drop extends Projectile
- Drops are now created by seagulls every after a cooldown
- Drops are now updated
- Drops are now rendered
- Drops now damage Player and Mobs
Projectiles now disappear after hitting the Player.
- This bug used to instant kill Player.