I don't think that we need libsm-dev…
Allow servers to include stats URLs in response to getinfo.
Fix up ‘^^’→‘^’ conversion in game VM code.
Rewrite lighting/shadowing control-flow to eliminate goto
Remove incremental glsl shader building

Replace with 2 new modes for r_lazyShaders
Cast some ptrdiff_t to int to kill printf format warnings.
Remove unused variables
Servers should use UTC.

This gives consistent time handling regardless of server location.
It also removes a few logging problems related to DST switchover.

The 'RealTime' log item has 'Z' appended.
add te Q_UNUSED macro
cgame: fix most warnings
cgame: fix broken build (lcc doesn't know ssize_t)
Add RelWithDebInfo mode for msvc
Merge remote-tracking branch 'remotes/origin/master' into gameplay/master

Conflicts:
	src/gamelogic/game/g_admin.c