Update changelog; release.
Improve R_AddNormals

New code results in a more accurate image because 128 / 255 and 127 / 255 do not exactly equal 0.5. There are also fewer and less expensive calculations so it should be faster.
The map thunder spent a significant amount of time in R_AddNormals when loading.
Remove useless rgb max calculations in R_UploadImage
renderer: ignore a few shader keywords only relevant at map generation time.

These keywords were causing some shaders to be skipped, causing the ‘missing
texture’ texture to be displayed.
fix potential buffer overflow for openal sfxHandle_t registrations
Changelog update.
Make it easier to launch Unvanquished via gdb.
Merge tag 'v0.15.0' into debian; update debian/changelog.

Release

Conflicts:
	src/engine/client/snd_openal.c
Merge branch 'master' into debian
Don't build with GLSL optimisation enabled.
hud: show the minimap border only when needed
minimap: object size is independant of map scale
cgame: add fading to the cgrading effects
Add scope
Update alpha value for border
cgame: add cgrading effect for the trample
Merge branch 'master' into scope
cgame: add instant cgrading effects for the scope
Fix shfolder.dll not getting freed
Fix referencing pk3 with only game QVM