Started adding Coin entities
Calculate crude distance relationship between player and coins
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- Coins will turn red if the player is within a radial distance of 100
pixels
Refactoring of Entity to expose position as a Vector2
Coins are now attracted to the player and collected upon impact
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- the coin will add value to a players 'Coins' property
- the coin will be removed when touching the player
- the coin will play a 'Coin' sound effect
Added Name to Entity ToString() method
Changed number of randomly generated entities from 200 to 600
Updated Todo list