CCLayerPanZoom: add support for Cocos2d-iPhone 2.0-rc0 from #99
iTraceurProgressBar: add support for Cocos2d-iPhone 2.0-rc0 from #99
FilesDownloaderTestLayer: add support for Cocos2d-iPhone 2.0-rc0 from #99
CCScrollLayer: add support for Cocos2d-iPhone 2.0-rc0 from #99
Added playMovieAtPath: to play movies in paths with dots in it and from the Documents folder.
Added playMovieAtPath: in header
CCVideoPlayer: fix code style, improve comments.
CCVideoPlayer: rename +playMovieAtPath: to +playMovieWithPath:
CCVideoPlayer: add file existence check in +playMovieWithPath:
CCVideoPlayerTest: refactor to test everything with only 3 menu items.
Update AUTHORS & CHANGELOG. Closes #101, closes #102
CCMenuAdvanced: add support for Cocos2d-iPhone 2.0-rc0 from #99
CCSlider: add support for Cocos2d-iPhone 2.0-rc0 from #99
CCVideoPlayerImplMac: add support for Cocos2d-iPhone 2.0-rc0 from #99
CCMenuItemSpriteIndependentTestLayer: add support for Cocos2d-iPhone 2.0-rc0 from #99
TMXGeneratorTestLayer: add support for Cocos2d-iPhone 2.0-rc0 from #99
Update fps_images from Pull Request #99
iOSAppDelegate: add support for Cocos2d-iPhone 2.0-rc0 from #99
Use fps-images from cocos2d/Resources/Fonts
MacAppDelegate: add support for Cocos2d-iPhone 2.0-rc0 from #99