Add score placeholder
Start working on color-by-level
Finish color scheme (tweak later if necessary)
Add level up animation info to spec
Some work towards death and levelling
Merge branch 'master' of https://github.com/T-and-T/LD26

Conflicts:
	js/main.js
Finish animation for when entity levels up
adjust animation time
Prepare for merge
Merge branch 'master' of https://github.com/T-and-T/LD26
Death added, still buggy.
Player is brighter then other entities
Merge branch 'master' of https://github.com/T-and-T/LD26

Conflicts:
	js/game.js
	js/playerentity.js
Merge branch 'master' of https://github.com/T-and-T/LD26
Fixed bork in playerentity.js
Merge branch 'master' of https://github.com/T-and-T/LD26
Time is now a function of level
Some work towards making death better
Darken entity on flip
Merge branch 'master' of https://github.com/T-and-T/LD26