Merge branch 'Developer' into StationShipHP
Camera in the HelmSceneTest. Commented Ship component.
added health to the stations, it is currently set at 25
deleted the annoying error when closing the application ( second game loop was located in the power engine!?!)
added the ship health which is linked to the station health
uncommented the ship in the scene
Added booleans to Ship and Station class to use when a ship is destroyed. Also added checks whether a station is destroyed, in the Ship class.
Added delete for pointer variables in destructors of the Ship and Stations class
added IGUIStaticText variables to test all the health
Changed the GUI interface to Irrlicht::Gui. Commented the delete variables in Station and ship. Lastly changed delete of Ship to removeComponent.
Increase and decrease Health of stations in console
Merge branch 'StationShipHP' of github.com:gametechnology/psi-2013 into StationShipHP
Station HP is visible and random increased/decreased; when 0, station is destroyed;
If station is destroyed, it's automatically repaired by half of the total health;
shipp -> ship; removed one letter;
Merge branch 'StationShipHP' into Developer
changed timer for testing;
Merge branch 'Developer' of github.com:gametechnology/psi-2013 into Developer

Conflicts:
	source/Game/Stations/PowerStation.cpp
	source/Game/Stations/PowerStation.h