Fix crash for call runAnimation() in CCBAnimationManagerDelegate::completedAnimationSequenceNamed; Set mRunningSequence to NULL before any runAnimation() call;
removes old header file reference
adds missing runLoop for cc2dx (debug)
Merge branch 'gles20'
cc namespace
well documented CCNode
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x
fixed #1553: fixed a memory leak in CCControlButton.
Merge pull request #1868 from dumganhar/iss1553-cccontrolbutton-leak

fixed #1553: fixed a memory leak in CCControlButton.
fixed #1639:add CCBEaseInstant
Merge pull request #1869 from minggo/iss1639_CCBReader

fixed #1639:add CCBEaseInstant
Merge branch 'gles20' of https://github.com/tiantian20007/cocos2d-x into pr1757
Updated AUTHORS.
Merge pull request #1870 from dumganhar/pr1757

Fixed a crash for call runAnimation() in CCBAnimationManagerDelegate::completedAnimationSequenceNamed
fixed #1670: Fixed memory leak in CCBReader.
Merge pull request #1871 from dumganhar/iss-ccb-leak

fixed #1670: Fixed memory leak in CCBReader.
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x
CCNode: add [set|get]Position[X|Y](void) back.
CCNode: add [set|get]Position[X|Y](void) back.
Added <uses-feature android:glEsVersion="0x00020000" /> to AndroidManifest.xml