...
Field top not anymore conflicting piece

Tetrimino renamed to Piece
Mutated piece started

Z already done
New attack mutation: enable Mutated piece during x seconds
Mutation continued

Enum attribute splitted and renamed
Textures added
Mutation finished
Mutation refactored

Options fixed
Immunity started
Immunity finished
Bug fix started on mutation orientation
Drop location added

mutated pieces fixed
unused code removed
Bug fixed
Async relay command refactored
Circular progress bar started
CircularProgressBar finished
Circular progress bar fixed

GRRRRR ... UseLayountRounding ...
Refactoring + bug fixed
Minor changes
PlayerGrid + OpponentGrid MVVM started
MVVM continued

Ma
Many bug fixed

refactoring
WPF proxy bug fixed