finish an old script pointer table
remove some incbins in bank 2
move part of an incbin into predef/cgb.asm
incbin some 0s back
dump a palette set at the end of bank 2
dump a couple palettes in predef/cgb.asm
split color asm and data into engine/color.asm
some time-dependent function
split the mobile adapter library into lib/mobile/
split title screen functions into engine/title.asm
rename hall of fame labels
clean up a couple mobile function comments

nothing here is actually commented out
more mobile functions
more encounter functions
move mon icons into menu/mon_icons.asm
move dratini special into event/dratini.asm
fix formatting in player pic asm
fix padding in .lz files for attack graphics
fix some farcalls in window asm
move window asm into home/window.asm