This is a hard one.

This is a fix I found after a coupld days of debugging, and I'm still having some issues with it.

Without it, you can add two youtube clips, and if you click on the youtube element itself fast enough, you can crash flash at the worst, at the best you hang the browser. I could do it in Windows too, so it wasn't Linux.

The key is two youtube elements cause it to happen, and clicking the element faster than it can be processed.

I planned on going back to this, but I found something that worked and needed to move on for now.

I can try to filter this out inside the wrapper play and pause events coming from youtube, would probably make more sense.