Quaternion rotations work client-side, still have issues server-side
Still can't resolve quaternion problem: rotates by half the angle it should
Fixed player rotations.  Next step: camera
Fixed .gitignore
Pitch operates correctly
Fixed a mistake with quaternion multiplication
Gravity works!
Moved player-rotate speed to the config file
Merged, pre-compile
Compiles and runs fine
Made Frames more efficient
Merge branch 'develop_aabb' into develop