Renamed MoveEntityEvent to ChangePlayerDirectionEvent and set up KeyboardListener to use it
Merge branch 'develop' into f_logic
Added onChangePlayerDirection
Add macro to convert shared pointers to event listeners.
Merge pull request #17 from grizzly-studios/f_listener-macro

Add macro to convert shared pointers to event listeners.
Removed redundant short from keyboard listener
Fixed merge conflict with develop
Merge pull request #18 from grizzly-studios/f_logic

Renamed MoveEntityEvent to ChangePlayerDirectionEvent and set up Keyboar...
Merge branch 'develop' into sandbox

Conflicts:
	src/main/logic/Logic.h