Added extra colors and methods for creating an instance.
Small optimization and refactoring
Small optimization and refactoring
Good  optimization for draw method, now rendering doing even faster, refactoring
Initial add method drawWithQuality, optimization of some condition for better performance
Even more optimization to draw method in BBContext - optimization build matrix and faster sin/cos calculation.
A bit refactor
Optimized sin/cos performance.
Tiny optimizations
Removed some inline tags
Refactoring, optimization
Optimization work with matrix and native pool
Workaround 'getWorldBounds' of graphics component. Now correct calc bounds with and without physics component. Optimization to work with matrices for max performance.
Bit cleanup
Removed 'drawWithQuality' back to 'draw' - no reasons. Param 'p_isCulling' now 'true' by default.
Param 'isCulling' is 'true' by default
Merge branch 'dev'