Updated the license to reflect electron
Updated the readme to reflect the new objective of the electron platform
Updated the makefile to not be such an asshole about compilation
Deleted the backends folder

This folder is no longer necessary for the purpose of the electron platform.
Deleted the initialization folder

This folder, and the whole idea behind it, is totally useless for the purpose
of this platform.
Deleted android.mk, module.mk, and many other components

I feel that android is not a proper platform to target for research because it
is so limited unless you use java which is nice if you actually want to use
Java. I like Java, but I feel that it would be a tad more effective if you
hollowed it out and filled it with beetles (at times at least).

The module.mk is for scummvm which is not a target for this platform (at least
at this time).

The Input folders are really unnecessary because getting input really isn't a
strength of an expert system such as CLIPS. Input processing is best left to
other languages.

The application, lib, and logic folders are a quaint idea but not really that
useful. The loadengine.clp file represents a tether that I can no longer stand.
Updated the gitignore to ignore the electron executable

I also removed references to the libAdventureEngine.a file as well.
Updated the Makefile to be electron specific
Updated the System/Makefile to reflect the electron platform
System.c is far simpler
constant.h now reflects its electron identity

I like to think of this change is a positive one not a negative one. I can say
this with certainty because I see no point in putting spin on it. :D
Deleted the README from the runtime folder
Changed all of the license information on the headers of the runtime library
Changed the license information for the Platform folder
Changed the license information for System.h