Fixed Wormhole positioning
added [EnemyMessenger] to debug line
Attempt to delete stuff not working
Some engine fixes
Children delete their children when removeChild is called
Updated SceneManager destroy function was not working properly
Added debug check
Lib engine
Changed SceneManager, Now he's deleting properply
Engine Lib
Merge branch 'DeletionNEWEngine' into Developer

Conflicts:
	lib/EngineDebug/engine.lib