Update list items only redraw previous trail to item instead of whole terrain
Merge branch 'master' of https://github.com/TheDarklingWolf/Cataclysm-DDA
Added magacine for archery, added guns and ammo to magazine group
Added possibility to Takeoff the weapon

It is possible, to (w)ield and press '-' to take off the weaopn, but how should anyone know that?!
Updated list_items to not redraw terrain if it isnt absolutley needed
Merge pull request #145 from OzoneH3/master

Added magacine for archery, added guns and ammo to magazine group
Messed with pocketknife stats, fixed email bug
Fix crowbars
Removed the butter. I'm watching my weight!
Added crows, fixed typo, made friendly animals attack zombies

Conflicts:

	mongroupdef.cpp
Fixed axe spelling
Bite attack coded in.

Conflicts:

	mtypedef.cpp
Declared DI_BITE and DI_INFECTED

Conflicts:

	pldata.h
Added Bite wound and infection

Conflicts:

	disease.cpp
Setup mobs with bite attack, changed bleeding slightly.

Conflicts:

	mtypedef.cpp
Bite and infection done.

Conflicts:

	iuse.cpp
Curing infection and bite wounds, also added a recovery phase.

Conflicts:

	iuse.cpp
	iuse.h
Adjusted
Add monster flags to adjust vision range.
Add vision reduction flags to various monsters.