Creates initial framework that shows window and registers event handlers
Builds first run at adding a keyboard module
Adds ability to create and process key bindings
Updates project file and adds gitignore file to tracking
Updates .gitignore file to ignore obj and bin folders
Cleans up some unneeded code in existing files
Introduces timing and an update frequency for the game
Removes static modifier from update frequency constant
Confirms a key binding with alt in the key combo works
Adds character class and makes it moveable by the player
Adds gameworld behind player
Add friend at finishing location of screen
Adds enemy and spawns them at random locations with movements