Basic Shapes Revert
I originally thought that when you invert both the x and y coordinates for
a basic shape anywhere that it would reverse the culling orientation in
Game Maker, it does not except when you flip just 1 of the axis which
happens by default if you just leave the basic shape code alone, I have
returned the models and d3d functions to that behaviour. Please merge when
ready.
Merge pull request #308 from RobertBColton/master

Basic Shapes Revert *Merge*