Prevent the ObjectViewer (Shift+F10) from going kablooey with a NULL camera pointer.
Merge remote-tracking branch 'fluffyfreak/FixObjectViewer'
Update Czech.txt (2 new tokens)
Force gas giants to have some visible atmosphere

Workaround small scale heights for gas giants by increasing them
slightly. Increase gas giant temperatures in the 0 temperature
workaround.
init custom system atmosphere density to 0, and temp to 1K
Merge branch 'gas-giant-atmosphere'
Updated Xcode project
Merge remote-tracking branch 'philbywhizz/xcode'
version bumps for 33 freeze
version bumps for alpha 34 dev
Merge remote-tracking branch 'valin/czech_lang'
Try to fixup big_crappy_spacestation.
Moved the collision_pad1 object into separate mesh due to 3DsMAX being rubbish.
Extended collision_pad1 down the neck of the station.
Updated the ground_station with separate collision pad mesh.
Extruded the centre line edge upwards to provide better contact point.
fix Lua console so that it lets you continue incomplete commands

It was always supposed to do this, but at some point (probably the
switch to Lua 5.2) it stopped working. If return is pressed when the
current command is syntactically incomplete, it will insert a newline
and let you continue the command (instead of giving an error message)
Merge pull request #2198 from johnbartholomew/lua-console-incomplete-commands

Fix Lua console so that it lets you continue incomplete commands
Merge pull request #2197 from fluffyfreak/FixAllStations

Fix docking collisions with big crappy and ground station.
update changelog
fix gcc warnings: -Wreorder, -Wnarrowing and -Wparentheses

-Wreorder in SpaceStation::shipDocking_t
-Wnarrowing in Camera shadow setup code
-Wparentheses in SectorView system leg drawing logic
Russian translation update, from @HeadHunterEG.
Start draw-refactor to get transparency right

GraphicCollector from robn