working on light injection
merge conflicts
Merge branch 'master' of https://github.com/domme/VoxelConeTracing
Merge branch 'master' of https://github.com/domme/VoxelConeTracing
working on texture bricks
Implemented 2x2x2 Brick textures and added a first rendering approach with thextures to the conetracing pass
Worked on brick raycasting