Small additions for testing inheritence-based visible objects. Preparing to change name of repository.
Added player object to game. Still need to flesh out a polygon class that can be used for the player, asteroids, shots and (maybe) powerups. This class should be able to handle drawing and collision detection if not other stuff as well
Added shooting. Determining the starting velocity for bullets could use some serious tweaking and the way that bullets are spawned should be changed. Added velocity visualization and super breaks to ship and switched the keys which control stuff. Still need to have a parent polygon class for a lot of this stuff...
Added meta charset tag to html

Originally, page did not work when opening from windows desktop. That meta tag seems to fix things.
Added a shoddy system for colliding bullets and asteroids which seems to work okay. Lots of messy changes to other systems, but mostly abandoned trying to fix the movement system for now.
Small tweaks