remove -fpermissive
added interpolated texture-coordinate picking
Merge branch 'develop' of github.com:vrsys/guacamole into develop
Pickresult's normals are now really interpolated if requested
change intersect to a free function
add function to calculate barycentric coordinates
use barycentric function for interpolation
indentation
fix naming
use get_vertex
add helper functions for aiMesh access
simplify code by using inlined aiMesh accessors
apply clang-format
removed uploading/generating messages from Textures and Mesh
Merge branch 'develop' of github.com:vrsys/guacamole into develop
Fixed regression introduced by Andreas which made EVEN THE EXAMPLES UNCOMPILABLE --- PLEASE TEST WHAT YOU DO BEFORE COMMITTING TO DEVELOP
add typdefs for quaternions
rename quatf to quat
assimp forward declaration to remove dependency propagation
add missing assimp header