ambiant light and fixed the g-d transforms
added some more assets and fixed a COM leak
added some GLSL stuff
lighting is fixed YEAHAW
made no changes to point-light
added point light prefab and some group code
changed system aspects to be a set
added groups and buffer creation functions (non class)
added gl load gen generated headers
added lighting functions to shaders, also re-enabled directional light and made object loading faster
added 2d components for HUDs and such
added initiali cairo backend (not done)
added direct2d rendering system
Direct2D rendering works, more or less
fixed direct2d renderer
added collision components:
added AABB components and systems
made AABB compile
collision more or less works
added AABB debug code