The automatic shuttle call will now be triggered if there are no communications console on the station z level or an active AI. The shuttle will not have the standard 10 minutes to arrive, instead, it will take 25 minutes, so they have 20 minutes to recall.

They will use the new proc autoshuttlecall() in the emergency_shuttle controller.

Instead of taking a loop on world, there's a new list, shuttle_caller_list, it includes all communication consoles and AIs.

Fixed some weird things regarding recalling the shuttle if the arriving time of the shuttle was bigger than 10 minutes.
Nghhh
Changes the name of some of the slime colours so that they can be parsed by erro's stat tracking stuff.
Merge branch 'master' of https://github.com/tgstation/-tg-station
Revert "Merge branch 'master' of https://github.com/tgstation/-tg-station"

This reverts commit f3bd3680cc46217576b57b24b034764f3fcc89f0, reversing
changes made to 67d5641ad6f64e5d8ab6fc8daa9de738cd040b10.
Gives fly people a buzz lisp (lenghtens "z"s)
Fixes a spelling error in gender_reassignment.dm I missed when I wrote it
Adds client checks to update_inv procs, before trying to reference client.screen.
Fixed a typo in human_defense.dm and updated an outdated message in cyborg examine.dm.
CE with firesuit protection enabled sans other changes
"The ironclad rule - no exceptions - is that if you can replace the word with "it is" or "it has," use it's. Otherwise, it's always its." Grammar fix for borg examine.
Adds client checks for monkey inv_updates.
Adds the deconstructed vault airlock. Rearranges the icon_states in vault.dmi.
Removes a duplicate sandstone door assembly.
Changes the text sent to the feedback server to not use spaces as they can't be parsed properly.
Standardised welders in tools.dm. Includes text styling and names. Removes redundant procs and code. Adds mob icon updates where appropriate.
Also includes a change to cable cuff removal so that the cablecuff itself is garbage collected.
Adds the 'State Laws' verb to Cyborgs (it's the code for AI's State Laws verb just copypasted)
Removes /obj/item/weapon/wire (it did nothing, it's not cables)
Fixed poster duplication when you cut it from the wall.
Fixed 'break all lights' not breaking all (or any) lights
Cable coils now update mob inhands correctly when used up. Changed cable coil items to use the existing update_icon() proc, instead of their own updateicon().
Removed the unused mechtoys list from supplyshuttle.dm