[DEV] New dev bukkit version.
[FIX] Removing lock of Database. See #496
[FIX] Using pool to manage MySQL connection. See #496
[OPTI] Remove lock on SQLite. Rely on thread-safe of sqlite on
connection object.
[MOD] Some change to have prepared statement sharing the same
connection. See #496
[MOD] Using new way to do prepared statement. See #496
For World related classes.
[REMOVE] Auto-reconnect.
[MOD] Check for null in closePrepStmt. See #496
[MOD] Remove old use of preparedStmt. See #496
From Player related classes.
[MAJOR MOD] Remove Async SQL Saver. See #496
Since SQLite connection can handle multiple thread and MySQL is using a
connection pool, no need of that.
[FIX] PrepStmt AutoClose. See #496
Can't access the connection when the statement is closed.
[DEBUG] Logging getConnection.
[FIX] Close prepared statement when not needed anymore. See #496
[FIX] Correcting a world instanciation Error. See #497
[OPTI] Using atomic int. See #498
[DEBUG] Msg Correction. See #498
[OPTI] DebugLog.
[RENAME][MOD] closePrepStmt -> closeStatement. See #498
Can be now used on any statement.
[FIX] Closing connection on checkTable. See #498
[REMOVE] Task Executing the PrepStmt. See #498