Consider

Here we go, this is a lvl 1 Kraanan spell that is given to each player and does not count towards your total ranks (just like blink). It gives you information about your current target.

The spell has a cast time of 4, no mana or vigor cost and casting the spell on any monster or player will provide the following output:
(1 stat toon considering maxed stat DM)
You focus your whole will on casting consider.
After careful consideration, you come to some conclusions...
Considering your current setup, you should have about a 16 percent chance to hit Conner and a 100 percent chance to get crit by her.
Comparing her to yourself, you notice that she seems way more muscular, way more agile, way more accurate, way more enduring, way more thoughtful and way more spiritual.
You have to say, that at least at first glance, she seems way more powerful than you and neither too evil nor particularly friendly.

(maxed stat DM considering 1 stat toon)
After careful consideration, you come to some conclusions...
Considering your current setup, you should have about a 100 percent chance to crit Tester and a 16 percent chance to get hit by him.
Comparing him to yourself, you notice that he seems way less muscular, way less agile, way less accurate, way less enduring, way less thoughtful and way less spiritual.
You have to say, that at least at first glance, he seems a lot weaker than you and neither too evil nor particularly friendly.

If you cast the spell on a monster, you will only get information about chance to hit/be hit, level and karma.

The stat comparison with players is kept fuzzy to preserve some build secrets and to merge into the game style better.

When comparing yourself to a monster, the level analysis is changed, so that any monster you can't progress from anymore will appear as weaker or a lot weaker, mobs up to 20 HPs above you will appear as equal matches, mobs that are up to 50HPs above you appear as more powerful and mobs more than 50HPs above you appear as way more powerful.

As for players comparison, the maximum difference is split into 5 equal parts, each stage reflection one.

So for example, the maximum HP difference is 130, which makes for a total possible spread of 260 points. 260 divided by 5 is 52, so the equal power range is your HPs +/- 26. A spread of 76 HPs is the threshhold to "way more powerful". 

Karma is given in absolute values instead of comparing to yourself. The total Karma range is 200, so -20  to 20 grants neutral, while 20 to 60 grants friendly and 60+ results in very friendly.


Tested on local server as error free and ready for 104.