oleaut32: Stub typelib and typeinfo creation interfaces in typelib.c.
oleaut32: Implement basic ICreateTypeLib functions.
oleaut32: Implement basic ICreateTypeInfo functions.
oleaut32: Implement ICreateTypeLib::CreateTypeInfo.
ws2_32: Close the dest socket (Coverity).
wininet/tests: Avoid overflowing the buffer (Coverity).
services: Fix handle leak for service handles (Coverity).
ver: curdirlen and destdirlen are in&out parameters (Coverity).
kernel32: Make SetThreadPriorityBoost return success.
wined3d: Use debug_d3dstate() in compile_state_table() as well.
wined3d: Expose WINED3DVTXPCAPS_TEXGEN_SPHEREMAP.

Since we already implement it. Tweening will likely never work with fixed
function GL.
wined3d: Just remove the D3DCMP_NOTEQUAL / D3DCMP_EQUAL FIXME in state_zfunc().

As far as I'm aware this just works, I'm not aware of any open issues related
to it.
d3drm: Avoid LPDIRECT3DRMTEXTURE3.
d3drm: Avoid LPDIRECT3DRMMATERIAL.
explorer: Initial implementation of desktop launchers.
explorer: Watch the desktop folders for changes and update the launcher list accordingly.
dwrite: Added missing initialization of stretch value.
gdi32: Fix Tategaki rotation.

Tategaki does not ignore orientation rotation, instead it always
rotates affect glyphs by 90 degrees inside their cell.
gdi32: Fix up glyph metrics for tategaki glyphs.
atl100: Added stub for AtlIPersistPropertyBag_Load.