[MP] Update a few cvars more correctly in UI module.
[MP] Remove Q_EXPORT_C that was doing nothing now.
[SP] Cvar update fixes in cg_draw.cpp.
[SP] Remove cgi_EndGame.  Replaced with local function and call to disconnect cmd.
[SP] Show player in entitylist cmd.
[SP] Shutdown the filesystem on a quit.
[SP] Filesystem stuff from MP and cleanup.
[SP] Bring Q_strstrip and Q_strchrs over from MP.
[MP] gSiegeRoundWinningTeam should not be a qboolean.
[MP] Initialize level.follow1/2 to -1 during G_InitGame
[MP] Stop including jpeg files with the engine, only renderer needs.
[SP] Don't allow a SetColor if tr.registered isn't true.
[SP] Remove isBumpMap from shader_t.
[SP] Use QINLINE on R_Radix.
[SP] Porting a UI fix from MP regarding onOpen behavior weirdness.
[SP] Clean up some menu function warning messages.
[SP] Remove unused define VID_NUM_MODES.
[MP] Remove unused define VID_NUM_MODES.
[SP] No longer try to load jagamex86.dll from the root directory on windows unless debug version.
[MP] Removed unused bumpmap vars.