Better fix for the angle interolation issue.  Thanks sbte for spotting it.  Refs #1846.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13244 3db68df2-c116-0410-a063-a993310a9797
Fix non-pch build. Maybe use pimpl idiom instead.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13245 3db68df2-c116-0410-a063-a993310a9797
Add support for mauryan walls to the rmgen wall builder. Patch by FeXoR. Fixes #1855.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13246 3db68df2-c116-0410-a063-a993310a9797
Add support for -autostart-civ to set civilizations when quickstarting.
Put the AI memory heap back to 32 MB to avoid OOM errors with numerous AIs in late game.
Fix a bug that made ProductionQueue not broadcast progress.
Fix many issues with Aegis in defense, pathfinding, foundation construction, training building choice, strength calculations, building placement and mostly attack. Aegis should be much more aggressive.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13247 3db68df2-c116-0410-a063-a993310a9797
Merge remote-tracking branch 'remotes/trunk'
Fix bugs in the attack manager, fix reparations in enemy territory, change readme.txt to document the new -autostart-civ function.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13248 3db68df2-c116-0410-a063-a993310a9797
Animations for Mauryan wall gate

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13249 3db68df2-c116-0410-a063-a993310a9797
caliper icon and Mauryan wall tweak

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13250 3db68df2-c116-0410-a063-a993310a9797
Merge remote-tracking branch 'remotes/trunk'
Improve detection of when a component needs to be interpolated. Patch by sbte. Fixes #1858.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13251 3db68df2-c116-0410-a063-a993310a9797
Simplify construction of the transformation matrix in GetInterpolatedTransform. Patch by sbte. Fixes #1854

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13252 3db68df2-c116-0410-a063-a993310a9797
Use pimpl idiom for ThreadDebugger.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13253 3db68df2-c116-0410-a063-a993310a9797
Mauryan walls cost wood and have roughly 25% less health than stone walls.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13254 3db68df2-c116-0410-a063-a993310a9797
git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13255 3db68df2-c116-0410-a063-a993310a9797
Updated sandbox with latest Mauryan units

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13256 3db68df2-c116-0410-a063-a993310a9797
Mauryan long wall template edit

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13257 3db68df2-c116-0410-a063-a993310a9797
Renamed some wonder templates. Let us know if it breaks anything.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13258 3db68df2-c116-0410-a063-a993310a9797
Automated build.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13259 3db68df2-c116-0410-a063-a993310a9797
Mauryans now have a cavalry swordsman.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13260 3db68df2-c116-0410-a063-a993310a9797
Merge remote-tracking branch 'remotes/trunk'