Beef up .gitignore
Make sure dependents can #include "brightray/foo.h"
Add some more default build settings for Windows
Link against chromiumcontent.dll

* vendor/libchromiumcontent 4aae27b...15ada44 (3):
  > Include chromiumcontent.dll's import library
  > Export sandbox/ headers
  > Mention that Python is required to build
Use __declspec(dllimport) for functions from chromiumcontent.dll
Give clients access to libchromiumcontent's src directory

* vendor/libchromiumcontent 15ada44...65b85bf (2):
  > Export content/app/startup_helper_win.cc to clients
  > Rename dist/include to dist/src
Link against sandbox_static.lib

* vendor/libchromiumcontent 15ada44...c973a7c (3):
  > Create and export sandbox_static.lib for Windows clients
  > Export content/app/startup_helper_win.cc to clients
  > Rename dist/include to dist/src
Fix linker errors about missing registry APIs
ifdef out a bunch of Mac-specific code

This is a hacky solution but helps us deal with other compiler/linker errors.
Add a stub application_info_win.cc
Fix linker errors about missing Win32 APIs
Link client apps against base_static.lib

This is required to get base::win::PEImage, which is required by sandboxing
code.

* vendor/libchromiumcontent c973a7c...04ccdd8 (1):
  > Export base_static.lib for Windows clients
Link against the DLL version of the CRT

* vendor/libchromiumcontent 04ccdd8...31efc77 (3):
  > Use the DLL version of the CRT
  > Generate libchromiumcontent-symbols.zip on Windows
  > Fix exporting of WebKit symbols
Exclude platform-specific files from other platforms
Set up the resource bundle on Windows
Update libchromiumcontent to get icudt.dll

* vendor/libchromiumcontent 31efc77...e436974 (2):
  > Export icudt.dll for Windows clients
  > Export libGLESv2.dll on Windows