checking if game is full before allowing someone to join
using base64 encoded images instead of images
removing comments
creating a function to check is game is full and emiting to client
getting rid of images
Merge branch 'feature/roomLimit' of https://github.com/annsonn/saboteur into feature/roomLimit
fixed game full logic
removing isGameFull function
Merge pull request #28 from annsonn/feature/roomLimit

checking if game is full before allowing someone to join