(svn r1) Import of revision 975 of old (crashed) SVN
(svn r2) -Fix [993829] UDP Fixes (lucaspiller)
-Fix change 255/0xFF to OWNER_SPECTATOR for 
spectator stuff (TrueLight)
(svn r3) -[1005611] Player Window patch: When looking in dropdownlist for player stuff, it will say 
for all human players (Player #), not only for the first 2
(svn r4) -Fix [996025] _local_player fixes. Fixes wrong memory access (TrueLight)
(svn r5) -Fix: townname generation of TTDLX savegames. All work 
except for German Townnames (also fix one typo on 
English town-names)
-CodeChange: *act_paper to *act_water in Town to 
more resemble its use
-Fix: AI players now retain AI status. Since TTDLX 
savegame status is not fully documented, some holes 
exist (AI state is set to one without a vehicle, otherwise 
it crashes)
(svn r6) -Fix [1006530] BuildRoadOutsideStation fix. Fix bug [994720] road depot - bus/lorry station (Truelight+Darkvater :P )
(svn r7) -Feature [1003350] Euro introduction news item. (dominik81)
(svn r8) Fix: Automatic oil refinery generation in editor
(svn r9) Fixed a couple of warnings and minor coding issues
(svn r10) Some documentation on _price_base array
(svn r11) Feature: Copy/share orders now works from ship depot window for ships and hangar window for aircraft
(svn r12) Change: removed patch no_train_service. Instead you can set the default service interval for any vehicle type to 'disabled'.
(svn r13) Fix #972087 - minimap crash
(svn r14) Fix: railroad crossings on slopes are now possible
(svn r15) -Fix: loan increase/decrease showed 1 instead of 10000
(svn r16) Fix: Train refit cost based on _price.ship_base
(svn r17) -Fix Player window fixes, Getstring id0 fixes, Finances window is now ok
(svn r18) -Feature Safeguard against invalid values in Patches window. Values will stick to their defined min and max values
(svn r19) SDL performance fix fo palette animation and mouse jumping (jirif)
(svn r20) Feature: warning when a vehicle has invalid orders (celestar)