Merge pull request #98 from CarlRapp/master

Update
Added LoopAnimation, StopAnimation, StopAllAnimations
Can now handle multiple animations at once
Loads startjoint for each animation
Can now handle multiple animations
Play PistolWalkReload-animation when player tells unit to reload.
Commented out cout:s
Changed from PlayAnimation to LoopAnimation
Merge pull request #99 from CarlRapp/master

Blend Animations
Merge pull request #100 from CarlRapp/TENFIRE

Tenfire