Fixed Android bug with hardcoded asset path
Removed additional package name
On iOS we now provide touch index values instead of hashes. Use home-grown list implementation for speed. Use standard heap allocation for now.
Update description of contactIndex now that all platforms return indices, not hashes. Undoes a385f9c723.
Merge pull request #792 from kwhatmough/master

Return indices (not hashes) for touch events on iOS.
Merge branch 'next' of github.com:blackberry/GamePlay into next
Fixes compile error with DebugMem on Linux
Added multisampling support on Linux
Fixed the doxygen file so that the class list shows all of the class in the gameplay namespace.
set SHOW_NAMESPACES = YES
Updated the API docs to fix namespaces.
Merge pull request #798 from dgough/master

Fixed the API docs in master
Merge pull request #799 from blackberry/master

Merged master to next
Generated docs using doxygen 1.7.6.1 in order to fix the class list
updated the doxygen file
SHOW_NAMESPACES = NO
Merge branch 'master' of https://github.com/blackberry/GamePlay
Merge pull request #800 from dgough/master

Generated docs using doxygen 1.7.6.1
fixed blend state typo, all blend states can be parsed
Moved #include <typeinfo> to Base.h
Merge pull request #804 from marcinjakubowski/next

Android asset path fix + debug mem Ref include fix for gcc + Linux multisampling support
Merge pull request #803 from reven86/next-clean

fixed blend state typo, all blend states can be parsed