Binding back to Localhost.
Added a method to allow for messages to be sent only to other sockets.
Updated the getBoolean to getBooleanFromInteger.
Renamed to playerMessageQueue
renamed to PlayerMessageQueue
messages in chat are now only sent to other players
Renamed to playerMessageQueue
Renamed to playerMessageQueue
When players die, other players are informed.
Position controller re-write.
Removed unneeded method.
Corrected classes that handle holding packets.
Added a way of removing players when they leave.