Fix animation change with open inventory
Fix Climbabale Animations
Merge master
trying persistence
Merge remote-tracking branch 'upstream/master' into state-types
added a comment
revomes previous sprite state reference in weapon:deselect()
adds daniwas suggestions
Merge remote-tracking branch 'daniwa/sprite_state' into state-types

Conflicts:
	src/nodes/climbable.lua

merge daniwa's pull
Merge pull request #1751 from CalebJohn/state-types

Sets Persistent animation states