fighting game initial code
game model initial
Map class minus painting
Merge branch 'fightingteam' of https://github.com/duke-compsci308-spring2013/vooga
Original implementations of object classes and interfaces
Update GameObject.java
update controller
Merge branch 'fightingteam' of https://github.com/duke-compsci308-spring2013/vooga into fightingteam
integrating objects
Added AttackObject, edited CharacterObject
Fixed conflicts in gameobject
Changes to AttackObject and CharacterObject
Cleaning up the Controller as well as adding MediaManager, not functional quite yet
Merge branch 'fightingteam' of https://github.com/duke-compsci308-spring2013/vooga into fightingteam
Merge branch 'fightingteam' of https://github.com/duke-compsci308-spring2013/vooga into fighting
reflection
Created moving object vs object hierarchy
Merge branch 'fightingteam' of https://github.com/duke-compsci308-spring2013/vooga into fightingteam
NEW: Began refactoring and defining game object interfaces
NEW: Beginnings of creating new interfaces and defining object package superclasses