Mergecocos2dxV2X
1、fixes failed to build.
2、change setIsLoop  getIsLoop to  setLoop  isLoop.
1.  add android java libs of cocos2dx to  testcpp.
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1. remove unused UIActionFrameEasing.h  and UIActionFrameEasing.cpp.
1. remove unused resources.
1. update Armature to the latest version.
2. update cocoGUI to the latest version.
1.  add comment to "reshape projection", "removeSearchPath", "removeAllPaths".
2.  change function "removeAllPath" to "removeAllPaths".
3.  change function "setFrameSizeEditor" to "setEditorFrameSize".

dear minggo and jianhua:
	I haven't found incorrent indent on Xcode.  such as "CCNodeRGBA".
1. restore lua resources.
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fixes reshapeProjection comment.
1. fixes ccb file format.
2.  remove  unused  class Version.
3. remove unused code.
fixes  file formort(100755 -> 100644)
1. remove class.js.
2. remove testCpp java files.
1.  change 100755 to 100644.
1,  change "ArmatureScene.h  and  ArmatureScene.cpp"  file format:   100755 -> 100644
fixes CCStdC.h
remove COCOS2D_RELEASE