Reorganized things, better build script
Reorganization
New quadtree implementation, currently fails tests
Passes preliminary tests
Quadtree circleQuery (the main behavior) test is working!!
Work in progress
Worked out some heading trig
Added neighbor logic
nPoints only tracked for leaf nodes, changed code to refelct this.
Environment api takes ids
Movement logic with heading vectors
Debugging to get new branch to run
Trying to track down an annoying bug
Working in debug mode, need to alter processing for drawing
It works in simulator, but performance is lower than hoped for
Merge branch 'QuadTreePosition'

Conflicts:
	.gitignore