initial move of script opcodes and registerExtensions functions to components/compiler
mild cleanup
Merge branch 'master' of https://github.com/zinnschlag/openmw into compiler-reorg
cleanup
Standardize align values

Updates all align attributes, so all layout files uses the same (new)
system plus fixes a couple of misspellings.
Updated Alchemy Window
Remove unused function
Handle NPCs being a werewolf in NpcAnimation

Note that the body mesh comes from having a WerewolfRobe force-equipped.
Remove some duplicate code
Remove unnecessary mBodyPrefix field
Update part skeletons immediately when added
Fix werewolf claw damage multiplier
Merge remote-tracking branch 'lazaroth/layout_updates'
Merge remote-tracking branch 'kcat/cleanups'
Added underwater and drowning sounds.