nital commit
paul crashed
fleshed out the basics and in the renderer. good times.
initial buildable version
  world might render but likely it wont.
Gwen recompiled. 
Basicl docking implementations.
added default namespace of beatdown.
creates a world and renders it.
implement unit drawing.
added some basic controls to move hte object using arrows
added axis display method
r=x,g=y,b=z
fixed stupid  y->z issues in world size
inital gui work
The gui is flipped. le sad
Enabled moving the object by clicking on things.

selection is theret o but there is not yet a managment system
centered camera on teh world added height ased goodness for grass colors.
eh
Merge branch 'master' of https://github.com/caritj/Beatdown
Added manager, Moved unit code to new file added inut handler and font checks
resovled conflicts