Expand autodrop fix to include dropping weapon.
Add debug output to player::fire's burst retargeting code. Provves burst retargeting is completely broken
ranged burst: did not properly aquire new target as it iterated from
shooter position, and limited range to 2+gun skill
Localized missed-so-lets-shoot-randomly x,y variables, which were resetting
burst
turn off debug && cleanup
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Fixes #1072
turret saftey: increase angle when player is close to compensate for increased fuzziness
Make auto-drop in takeoff and wield always succeed regardless of volume.
Merge PR #1647 - Fix drop query

Conflicts:
	player.cpp
	player.h
Misc fixes.