Removes the redundant server side validation that restricted cyborg access to APCs.

Fixes the graphical bug that occurs when an AI mouses over the interface lock buttons.

Removes some remnants of the previous UI implementation.
Sparks won't be spawned in a null location if the holodeck changes the target before their time to spawn. This will stop some runtimes.
Shotguns won't runtime when pumped.
Added a check for the target of the magic missile between the sleeps. This will stop the runtimes and the MM objects from being stuck in the spot (I think you can pull them though)
Removes an annoying message from hydrophonics.

It's been bothering me for some time., it looks out of place and it's
not like that the botanist won't notice it. (No idea why some empty
lines were modified)
Changes feedback message for NOCLONE in cloner
Merge pull request #1916 from Aranclanos/FORTIGYAMA

Runtiming FORTI GY AMA
Merge pull request #1907 from Aranclanos/FixingSounds

Sound runtimes
Larvas won't try to use their non-existant plasma display and runtime to hell anymore.
Merge pull request #1903 from YotaXP/Fix-Borg-APC-Access

Fixes Cyborg APC Access
Updated MetaStation.v38M.dmm to MetaStation.v38N.dmm

Key Changes:
-MiniSat turrets now start deactivated.
-Moved MiniSat turret control buttons to outside the entrances of each room.
-Added named cameras to a lot of the station, more to come in further updates.
-Added a black market shop to maintenance and slightly adjusted the area around it.
-Added exile implants to the gateway atrium, and electrified the windows.
-Overhauled the maint. bar, now called "The Gobbetting Barmaid"

Smaller Changes:
-Added more orange jumpsuits and shoes to the brig holding cell.
-Added electric shavers to robotics and medical surgery areas.
-Added a togglable shutter to the teleporter room, giving access only to the portal section.
-Added wrench to outer armoury area so the warden can toggle portable flashers
-Added igniters to toxins.
-Added chef and bartender access level to maint. doors leading to the maint. bar.
-Added more donk pockets to the kitchen and various parts of maint.
-Added tube lamp to mining ore collection area on request.
-Added named cameras to security, crew quarters, cargo, atmoshperics and engineering.
-Added named cameras to the all primary hallways and arrivals.
-Added three sheets of plasma to virology on roundstart.
-Added a photocopier to the HoP's office.
-Re-added the glass around the chef's mulebot delivery area.
-Moved tube lamp in cargo bay by the orders console to prevent burnt hands.
-Moved the security console in the engineering security post to try and stop stop EMPs breaking it.
-Removed tinted windows for Research Foyer
-Removed un-needed r-wall opposite the kitchen.
-Fixed being unable to reach top-right corner of the detective's desk.
-Fixed AI core flasher appearing over cyborg statue.
-Fixed EVA oxygen tank dispenser sometimes appearing over oxygen tanks.
-Fixed missing pipe manifold on the MiniSat meaning a few vents were unconnected.
-Fixed some airless plating on the disposals mass driver to try and prevent items sliding off it.
-Fixed tiles under the corporate showroom window accidentally being wooden panelling.
-Fixed a floating light switch in the lawyer's office.
-Fixed access level on theatre maint. door, it is allows either theatre access or maint access.
-Fixed access levels on maint. access to EM storage at medbay and research. Both now allow staff or maint. access.
-Improved test site - test subjects no longer freeze to death & are named correctly.
-Improved the layout of arrivals.
-Electrified the council chamber windows.
Merge pull request #1939 from Metacide/master

Updated MetaStation.v38M.dmm to MetaStation.v38N.dmm
Merge pull request #1931 from Aranclanos/LARVAAAAAAAAAAAAAAAS

Fixes the runtimes related to alien larvas and plasma display
Merge pull request #1926 from VistaPOWA/begone_debug_message

Removes an annoying debug(?) message from hydroponics.
Merge pull request #1927 from Zelacks/noclone-cloner-feedback

Changes feedback message for NOCLONE in cloner