Added translation routines for 4x3 matrices
Added rotation routines for 4x3 matrices
Fixed matrix4 -> matrix3 type in some matrix3 functions
Added Matrix_Rotation() functions: constructs a rotation matrix that merges two vectors
Added SCE_Vector3_Collinear() function
Fixed Rectangle_GetPointsf(v)() prototypes
Added SCE_SFloatRect3 along with some basic functions
Encode: floats streaming
Rectangle: casting some ulong into long
Fixed SCE_FileCache_Sync(): now it works.
Fixed MAX/MIN macros
New module: dynamic 2D arrays
Added SCE_Math_RandRange(f)() functions
Added SCE_Vector3_Perpendicular()
File cache: xreload() no longer calls Close() on a void file upon failure
Fixed Rectangle_Split() functions
Added SCE_Vector3_Trilinear1() function