the adding of security spawn points removed the pipes underneath them in the security storage room. put pipes back.
Merge pull request #2794 from CIB/feature

Many things
Balance change to suspect list.

Antagonists now have a HIGHER chance to be suspected. Simultanously, traitors and other uplink users get another +4 TC and a warning if they are suspected.
Merge pull request #2799 from CIB/feature

Most mobs can emote now.
Merge pull request #2804 from CIB/feature

Radiation storms consider maintenance now.
Merge pull request #2805 from CIB/feature

Fix for recent commit, plus new stories
made TEG generate power from heat transferred again, restructed TEG and circulator code to be smaller and cleaner, added an "overload" to TEGs where they spark + power output drops if power output exceeds 250k

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
Fixes the Syndicate nuke shuttle airlock (In that it cycles now)
Re-added external airlock access to the traitor ID card, restoring lost functionality.
Fixed the ERT radio. It now works.
Merge pull request #2808 from CIB/feature

Some changes
miscellaneous rusk tweaks and fixes including: resolved assembly sprite hiding under things, resolved compressor not producing assemblies with the right amount of matter, made injectors able to be rotated, removed cooldown from injector to port assembly swap, made ejected/created assemblies not appear in the middle of walls (being created from wall-mounted machinery),

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
rewrote fusion reactions to use datums instead of a switch statement (with reaction recipes stored in the master controller for debug editing), restructured fusion recipes to be more balanced + gameplay-centric, rewrote fusion reactions to use (mostly) fictional elements, miscellaneous fixes and cleanup

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
hardcapped xenoarch machinery heat to 177K, made xenoarch machinery only produce heat when scanning, added a couple of missing tools to the gearbelt

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
changes to make testing easier: machinery starts welded+bolted, split up the space loop into a bunch of small ones, added a button for the core shutters

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into rust
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into rust
Merge pull request #2811 from caelaislinn/xenoarch

Xenoarch tweaks
Merge pull request #2812 from caelaislinn/rust

RUST updates
Merge pull request #2796 from CIB/report_adjustment

Experimental report balance change
Added Pockets to First Responder Jacket

Signed-off-by: Roaper <roaperable@gmail.com>
Merge pull request #2819 from Roaper/master

Readded Pockets in the Responder Jackets