merged from pre-dda mod
finally stopped npcs leaping to their death in a quest for some random cookie
Merge branch 'master' of https://github.com/TheDarklingWolf/Cataclysm-DDA into feature/npc
reload if in vehicles over using melee
Merge branch 'master' into feature/npc
why I should at least complile code before I checkin
allow use of silenced firearms, added combat option for player to toggle
npcs detection for incoming cars
merge conflicts fixed
undo new avoidance system because I didn't think how it was going to work, and it doesn't
added basecamp, tied into bulletin boards
allowed npcs to wait at basecamp
Merge branch 'master' into feature/npc
Merge branch 'master' into feature/npc
Increased volume on some items, bear traps are a lot larger now.
Centered QUERY_YN Messages
Merge branch 'master' of https://github.com/TheDarklingWolf/Cataclysm-DDA
Merge pull request #120 from benjamg/feature/npc

Can't really be any more broken, right?
Feature/npc
DOS newline eradication.
Added sheet metal item.