FlashBuilder tweaked these settings files
Abstracted out byte array into a reference. Offsets not tested yet.
Preparation for VertexData cleanup
Fixed a bug with vertex data resizing. Separated out the usage of position setter, to indicate overwrite vs append to the end (append requires a realloc).
Fixed a bug with calculations on offsets, which showed up once I started using non-zero ones.
Fixed some bugs with indexing; the implicit position state variable seems to be causing nothing but problems though.
Switching over to a single byte array
Cleanup