store global variables in saved game files
globals script cleanup; fixed potential case folding bug
fixed running global scripts a second time after they have been stopped
store global script state in saved game files
fixed a memory leak in the script record
bug fix http://bugs.openmw.org/issues/428
fix to content file reading error reporting in case of missing dependency
reworked http://bugs.openmw.org/issues/428
StateRunning check returns
Merge remote-tracking branch 'mrcheko/savedgame' into savedgame