adding measured angular velocity to faceshift
Merge remote-tracking branch 'upstream/master'
Merge branch 'master' of https://github.com/worklist/hifi
Merge branch 'master' of https://github.com/worklist/hifi
Merge branch 'master' of https://github.com/worklist/hifi
add support for use of Byte normals
Faceshift drives body rotation, remove gyro-driven rotation
Slow down when near other avatars for easier positioning
Merge pull request #985 from ZappoMan/voxel_geo_shader

add support for use of Byte normals
Merge pull request #986 from PhilipRosedale/master

Faceshift rotates body, slow near others for easier positioning
Include the local transforms from the FBX file when rendering meshes.