Player no longer has ammo by default
Fixed tile array not being formatted correctly
Door toggler now works
Added an action for the trigger being released
Added player and box specific pressure plates to prevent cheating
Highscores without names will no longer try to submit
Made the logo brighter
Added Door animations
Highscore is now measured in minutes
Mainmenu now passes float to highscore instead of int
Fixed map loading crashing for some reason
Added AND Gates