GUI: Use Domain::const_iterator in EventRecorder code when possible.
COMMON: Do not let ConfigManager::Domain inherit from StringMap.

Instead we provide wrapper functionality now. Intuitively a Domain is not a
simple StringMap.
GRAPHICS: Fix VectorRendererSpec for RGBA8888.

Formerly values in the gradient and blending code overflowed and thus caused
incorrect colors. Now there's some special case for 32bpp modes, which needs
slightly more operations but assures a correct output.
GRAPHICS: Add error-checking in blendPixelPtr for invalid BPPs
GRAPHICS: Fix fonts/bdf.cpp to allow for 32bpp to be used
GUI: Allow GUI cursor creation to work with abitrary 2/4Bpp formats.
GUI: Change name of GUI-renderers to remove "16-bit"
GRAPHICS: Allow VectorRenderer and ThemeEngine to init with 4BPP
COMMON: Get rid of write version of ConfigManager::getGameDomains.

This can be abused to insert Domains into the game domains without any checks.
Instead, only write iterator access is given.
Merge pull request #359 from rundfunk47/32bitguioverlay

GUI: Add option to render GUI in 32-bits
GRAPHICS: Fix warnings about mismatching format arguments.
I18N: Update po/POTFILES for bada => tizen change.
Merge pull request #377 from lordhoto/config-manager-cleanup

Config Manager Cleanup
MORTEVIELLE: Fix door animation display when opening the doors
COMMON: Add setVal to ConfigManager::Domain.

This fixes compilation in the keymapper.
DC: Use const version of ConfigManager::getGameDomains.

This should fix compilation for the DC port.
MORTEVIELLE: Wait for the end of sound in some more places
MORTEVIELLE: Remove the detection of a broken menu.mor file. Bug reported by criezy
MORTEVIELLE: Introduce original language in detection