more general stuff done, added sfx to advanced failure model
lots o' stuff
still fixing bugs... hover attach sequence requires uhh, doing
sling operations working (minus the taking stuff down part)
me thinx slingload missions are finally up and kicking
rooftop load placement ironed out - we're almost there now
Started the office UI
Merge remote-tracking branch 'origin/MoachMod' into HarvesteRsMod

Conflicts:
	HW_Dispatch_Gen.fsm
	mission.sqm