WIP.

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Merge branch 'master' of https://github.com/johnmccutchan/spectre
Merge branch 'master' of https://github.com/johnmccutchan/spectre
Merge branch 'master' of https://github.com/johnmccutchan/spectre
Port to game_loop changes.

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Fixes

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Skinned mesh SIMD implementation.

Signed-off-by: John McCutchan <john@johnmccutchan.com>
80 columns.

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Pass in 0 filled buffer instead of null.

Signed-off-by: John McCutchan <john@johnmccutchan.com>
MaterialShader.

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Minor fix to dds_file loader.

Signed-off-by: John McCutchan <john@johnmccutchan.com>
80 columns.

Signed-off-by: John McCutchan <john@johnmccutchan.com>
Add skeletal animation benchmark.

Signed-off-by: John McCutchan <john@johnmccutchan.com>