maybe keep

not sure
Revert "maybe keep"

This reverts commit 32b20a059bfa0c59fba4ca07b51484e3c468ac04.
undoing so we can merge
Merging with Attack

Tentacle class instead of the other htings
Animation works.
Merged with develop attack animation state
Quaternion rotations work client-side, still have issues server-side
Still can't resolve quaternion problem: rotates by half the angle it should
many collision boxes!
Fixed player rotations.  Next step: camera
Fixed .gitignore
Fixed Jumping after Reset Bug.
Successful merging
Transfer partially complete

Tentacles have the physics model and collision traits, the monster
piggybacks on it.
Many tentacles, one monster

created an array and functions for keeping track of the number of
tentacles currently defined. Theoretically should work.
Pitch operates correctly
merging failure
Revert "merging failure"

This reverts commit bf8f10305c97834fbd483b0e9aacc6823f02d807.
Merging with dev, player idle state somehow overwritten
Doesn't crash, aiming for having the sweep motion be the default one but don't have that yet