Modeling enemy 1 #32
enemy1.blend modified and changes on the directories structure
enemy1.blend modified #32
Issue #49
Issue #47
Issue #48
#63 #64 #65
Issue #47

New export type
last version of animations
#63 #64 #65
Integració d'animacions, model i logica del enemic #41
gun.mesh created:

 - Created gun.mesh, mesh that represents the gun. Right now it's not
   finished at all, just some modeling donde.
gun.blend improved, blend1, blend2,... deleted:
 - blend# files were deleted, they were security saves that I didn't need.
 - gun.blend has the... thing behind the hammer(gun part) finished. Now
   the "maws" things are left of the final design.
gun_1.blend created:

 - I did major changes so I made another file so I could have a backup.
 - gun_1 have the "maw" thing almost finished.
 - Be careful doing Ctrl+z in Object Mode, I almost shitted my pants.
Merge remote-tracking branch 'origin/dev' into Grupo-B
Quitar accentos en folders (Issue #88)
update gitignore
update .project
bug mouse i bug visio camera arreglats

#93 i 91
atack melee millorat, no es pot fer atack melee ajupit, dispara correctament

#102 #104