Added Items: display to inventory screen
Merge branch 'master' of git://github.com/TheDarklingWolf/Cataclysm-DDA
working towards a unified makefile
Added support for 32-bit linux. still need to figure out all the 32-bit deps
Added RELEASE mode to toggle optimizations
Don't halve lowlight_sight_range so outdoors aren't shadowy.
Indentation fix.
Only force a square to be un-shadowy when it's outside and in range to be illuminated naturally.
Moved some build info into COMPILING
Merge pull request #15 from daftfad/master

Working towards a unified Makefile
Merge git://github.com/kevingranade/Cataclysm
Make flashlight wielded by player always originate from player's position.
Kill tabs\!
Wove cache of whether tiles are outdoors into a contiguous array.
Add an optimised caching function for build_light_cache to call instead of map::is_outside().
Replace fill method with faster memset() calls.
Switch references to outside_cache array to call through accessor function instead.
Typo in array indexing.
Add a mysterious radio message that is broadcast by some radio stations.
more Makefile stuff
Merge branch 'master' of github_daftfad:TheDarklingWolf/Cataclysm-DDA