Made packages movable. (E button)
Started modularizing packages (BROKEN)
Remade Package code so that it can be reused. Unbroke the game.
Made Packages more smooth and polished
Removed an accidental file add
Fixed logo.
Started adding multi-tiles
Merge branch 'developing' of https://github.com/ZeeQyu/TileGame into developing
Started working on multi-tiles
Added a multitle check for free area
Added multitiles and rewrote random tile code
Started adding proper multi-tile removal
Implemented multi_tile removal.

Try it out by planting megatrees with q (you have to look below you and
make sure you aren't on that tile as well as make sure a 3x2 area with
the tile you're looking at as the top left is free) and removing them
with the normal remove key (f).
Removed debug line