draw mask routines moved into CCDrawManager
Merge branch 'master' of https://github.com/totallyevil/cocos2d-xna
Merge pull request #229 from mono/master

Add Starter Template for Windows 8 XAML and Add template build to main Cocos2D-XNA build process
mask field names changed
Merge branch 'master' of https://github.com/totallyevil/cocos2d-xna
Fix for #224 - Added tag support to the multiplexer. Also changed out extranous new on b2Vec2 to use the b2Vec2.Zero initializer.
loading texture routines. loading tiff (Windows only)
Merge branch 'master' of https://github.com/totallyevil/cocos2d-xna
fixed reference
removed unused parameters
fixes for xbox 360
Merge branch 'master' of https://github.com/totallyevil/cocos2d-xna
jumpy compiles now. fixed typo in the name for the tiff image loader method.
Merge pull request #231 from mono/master

Added back Windows 8 XAML but with shorter name