fixed NPE in action event when air is clicked
objcom event can now trigger quest completion, triggered objectives like
ITEM now always need to be completed manually or by objcom event
fixed issues with quest names containing dots
added flag -e to OBJCOM that will cause it to run events for that obj.
fixed objective events being unsorted
fixed events not being moved with objectives on swap/move command
added -i flag to money condition, it causes inverted behavior
added -i flag to point condition, it causes inverted behavior
added experience condition