v2.0.8

- fixed blowouts to work properly

- prevented the crash when trying to repair / upgrade SAKO 95

- diversified respawn timers between NPCs and mutants - NPCs respawn
much more rarely (every 6 hours) while mutants much more often (every 30
minutes) - it is done thru new smart_terrain.script from alundaio

- implemented new state_mgr_* scripts from alundaio which prevent an
occasional endless anim_point loops and allows NPCs to turn around while
moving

- fixed upgrade three restrictions for all new weapons

- added in '16x9 scope fix' from Chorbit

- added more contrast-full icon roster from Chorbit (also added missing
PK-S scope icon to it)

- increased the odds for artifact appearance in anomalies and re-added
the 'game start srtifacts' to some anomalies

- decreased the number of grenages in NPCs inventories

- decreased the volume and range of grenade launcher shooting sound