Begin of Godspells
Merge remote-tracking branch 'origin/develop' into fx-map_events
InGameMenu - still in background
Merge remote-tracking branch 'origin/develop' into fx-map_events
epidemic advances
Epidemic Done.
Merge branch 'fx-Epidemic' into develop

Conflicts:
	Game/Villager.cs
Event place building
debug : Prayers now are visible.
done, not tested.
Beginning...
1st step for building placement
Merge remote-tracking branch 'origin/develop' into fx-map_events

Conflicts:
	Game/Game.cs
buildings now have Hp and MaxHp. Global faith impact for damaged buildings.
Families now have a house.
Building placement OK

Only tavern placement
Merge remote-tracking branch 'origin/Earthquake' into fx-map_events

Conflicts:
	Game/Buildings/BuildingsList.cs
	Game/Buildings/BuildingsModel.cs
All buildings placement OK
each time a job-related building takes damage, there is a chance of workers dying.
random contagion