- moved import/export backup code from NDSystem into MC;
- moved write BMP/PNG code from NDSSystem into common;
- removed old GC log;

git-svn-id: https://svn.code.sf.net/p/desmume/code/trunk@4843 5577840e-afb3-4e59-9ef3-2b7f898b1952
GBA slot:
- add emulation PassME (required for old Homebrew libs);

git-svn-id: https://svn.code.sf.net/p/desmume/code/trunk@4844 5577840e-afb3-4e59-9ef3-2b7f898b1952
linux compile fix (missing include)

git-svn-id: https://svn.code.sf.net/p/desmume/code/trunk@4845 5577840e-afb3-4e59-9ef3-2b7f898b1952
core:
- fix load ROM with GBA Loader (*.ds.gba);

git-svn-id: https://svn.code.sf.net/p/desmume/code/trunk@4846 5577840e-afb3-4e59-9ef3-2b7f898b1952
Cocoa Port:
- Add slot2_passme.cpp to all projects.
- Fix compiling. (Regression from r4843.)

git-svn-id: https://svn.code.sf.net/p/desmume/code/trunk@4847 5577840e-afb3-4e59-9ef3-2b7f898b1952
core:
- don't read from secure area buffer for ROMs with GBA Loader;
- fix declare importData function in BackupDevice class;

git-svn-id: https://svn.code.sf.net/p/desmume/code/trunk@4848 5577840e-afb3-4e59-9ef3-2b7f898b1952
core:
- fake boot: read secure area before boot and remove this from readROM function;

git-svn-id: https://svn.code.sf.net/p/desmume/code/trunk@4849 5577840e-afb3-4e59-9ef3-2b7f898b1952
revert my last commit, this is wrong way;

git-svn-id: https://svn.code.sf.net/p/desmume/code/trunk@4850 5577840e-afb3-4e59-9ef3-2b7f898b1952