Set up gemspec and begin building test suite
Add directory helpers to Gamework::Sound module
Send update call to Scene class when an instnace of Gamework::Window updates.
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Begin defining MenuScene and MapScene classes, begin defining Tileset class
Finish Tileset class and specs
Replace tabs with spaces, update collection.rb
bugfix
Active camera tranlsation for MapScene drawing
Update specs, add Collection#clear method, update MapScene class
Version bump to 0.0.2
Version bump, minor refactoring, change Gamework::HasSound to not use class methods
SA: Create HasAssest module and finish specs for HasSound
Finish HasSound spec and create HasInput module for handling controls
Remove Collection.rb and unneeded code, complete implementation of HasINput to allow button_up mappings to work as well as button toggling and continuous input
Update Gamework::Sprite#split_tiles_b_four to use correct ranges for tiles
Fix bug with mapset not properly setting tile subarrays
SA: Added SceneBuilder class, add shape and text drawing API
SA: Version bump
Implemented Drawable, updated Shape class to be more modular, updated example game title screen
Version bumpb