Update event with Wood hoe code

		if (player.hasPermission("simpleplugin.event.explode")) {
			if (player.getItemInHand().getType() == Material.WOOD_HOE) {
			if (event.getClickedBlock().getType() == Material.AIR) {
					event.setCancelled(true);
			}else{
				player.getWorld().createExplosion(player.getLocation(), 15F, plugin.getConfig().getBoolean("explosion-fire", false));
				}


Changed it from what it was, to this. That way if the player is clicking on air it wont even try to set it on fire, it will just cancel. This should eliminate the error message.