just check
Global timer for animations

AnimationRender.js - added global current tick timer. This is the first step to make this optimization work
xcreate can now have tcode sent as first parameter

index.html - changed test so it now creates render engine using new xcreate
core.js - added xcreate with 2 parameters
core.js - added x - shortcut for xcreate
Merge pull request #20 from CoreTec/0.00.0014-E

0.00.0014 e
Checking if the object is inbounds
Merge pull request #22 from CoreTec/0.00.0015-E

0.00.0015 e
Prediction based animation rendering

AnimationRender.js - added support for selective drawing (draws only part of images)
Merge branch 'origin/0.00.0001-E'

Conflicts:
	index.html
Updated the way animation renderer finds what to draw

Works okay for 500 animations
Works okay-ish for up to 2000 animation

Laggy layers no more hang other layers

animation.js - added width and height - this properties are now mandatory - later may be max size of frame
Layer.js - added function that checks if rectangle is on layer
AnimationRender.js - added check for animation being on layer
Merge branch 'origin/0.00.0016-E'
Updated core.js

core.js - full support for ALIAS + support for post and pre main __prop_ctor
Merge pull request #31 from CoreTec/0.00.0021-F

0.00.0021 f
Merge pull request #32 from CoreTec/dev

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