Don't know why I switched that. Isn't that the whole point of 'cleanup()'?
Vectorized momentum. Dunno why I didn't do this sooner
Utility functions wholly subsumed by vector functions removed
Vectorized all the SDL_Rects I think
I think this is cleaner
Oops
Who needs dummy data
Oops, overlooked this
No timer debug option added
Grumble grumble specialcases
This should allow animations with hitstun
Fixed this equation
Okay now I remember what this was for
Eh
I'm hoping this makes things cleaner instead of being dumb
This breaks reversals, but should hopefully unbreak projectiles
First step of moving this function over to using a status
Reversal/Secondary buffering functionality now works again
This makes popup from slide more dramatic, making slide state more useful in general
Uh