working on shader editor
Merge branch 'hax' of github.com:KoRE0/KoRE into hax

Conflicts:
	src/KoRE/ShaderProgram.h
Removed unwanted project references and files from voxel branch
added IDManager to simplyfy resource management
sync commit
Further worked on new ID system
Merge branch 'hax' of github.com:KoRE0/KoRE into hax
Sync-commit: Further worked on IDs
Implemented BaseResource superclass and changed ResourceManager to work with the new ID-system
Finished the new ID-system