Before EntityManager refactor
After EntityManager refactor
Changed IUpdatableEntity's Update method to contain the gameTime parameter as well as delta
Renamed JdGameBase.Core.Primitives to JdGameBase.Core.Geometry
Added overloads for some SpriteBatch extension methods
Added ButtonState.IsPressed() and ButtonState.IsReleased() extension methods for easier code readability :p
Formatting + minor changes
Added AspectRatio property to JdGame
SceneManager for basic game state management