first commit
Update RFC 42
Base RType
update
Server/Thread: Add Thread and Mutex cross-platform
Little forget
fix osx compile
Updare gitignore
Use vins's threads
Compilation windows Socket OK
Fix compile OSX
update
Base implementation de Game
Main : check config load
Base UDP socket implementation
Add namespace to avoid class name conflict with portal
Sync socket implementation with net service
Game: implemente UDP server sock with auth
Game: packet queue systeme, ready for client impl
Add cmake system