E1S5.1: recruit lists for sides 4 and 5
E1S5.1: clear Northguard sides store vars after unstore
E1S5.1: expand elvish outpost with a keep and some castle for Niryone
E1S5.1 removed goto image once you reach the specific location
E1S5.1: showed objectives when you kill a Direwolf
E1S5.1: side 6 color white
E1S5.1: removed Wolves MAI from side 6

It seems that using it causes the wolves to wander around and not attack, even with high
aggression set for that side. Default ai [goal] name=target works better
E1S5.1: give side 1 some gold when the incursion starts
E1S5.1: dialog line by Earin when Niryone reaches keep
E1S5.1: filled in missing [sound] name= key in Vaenyn's last breath event
E1S5.1: used SCROLL_TO_LOCATION_AND_RETURN_TO in starting cutscene since start events don't have a primary unit
E1S5.1: two more villages