first pass on webgl-loader compression support
temporarly remove vertex optimizer
fix shader with specular
cleaner command line parsing
first pass on https://github.com/KhronosGroup/glTF/issues/97
parameters should be an array in pass/details
parameters should be an array in pass/details
ensure shader files won't conflict
doh..
add progress info + generator in asset root property
export details and generator info
remove wrong semantic declaration
fix models
Update README.md
https://github.com/KhronosGroup/glTF/issues/103
update to latest format version
first pass on exporting skinning
we may have multiple skeletons by skin
fixed build for redhat/openshift.
Added package.json at root so this can be installed/build with npm -
 "glTF" : "https://github.com/KhronosGroup/glTF.git"
export bind matrices