Addition of EGL functions, hard-links, and loading function pointers/values
Updated Image_files's LoadJPG so that it could load the JPEG decoder via memory instead of using a hacked(?) JPEG-6 loader
Fixed compile bug with GL_DepthBoundsTest where a const value was modified (and obviously wouldn't compile)
Updated OpenGL functions to have all OpenGL ES 2.0 and 3.0 functions available for hardlink, defined, loaded, and unloaded in qnx_qgl and listed in qgl.h