0.8

enormous rewrite of code, everything should (hopefully) work better and
run faster
round progress is now stored as block metadata
collector now deactivates when its health drops to 0 instead of being
destroyed
explosions now damage collector instead of destroying it
portal focus no longer indestructible
golems respawn upon upgrading in creative mode
first round spawns faster
Merge branch 'master' of https://github.com/calibas/eldritchempires